rittzler.itch.io
discord.gg/Mny2HfNMrT
http://ko-fi.com/rittzler
ive never regret entering and making a game for a jam- i think each one helped me grow and taught me stuff! do what works for you, but i believe in ya!
ive never regret entering and making a game for a jam- i think each one helped me grow and taught me stuff! do what works for you, but i believe in ya!
i will say though, i think its worth at least trying to push through the initial hump! it's always the scariest, and honestly, most of my jams i'm not really not sure about for the first chunk
i will say though, i think its worth at least trying to push through the initial hump! it's always the scariest, and honestly, most of my jams i'm not really not sure about for the first chunk
i will say, dont let not not being ready right at the start dissuade you for mvm...we actually started a few days late for pseudo, and that was with no (direct) prior work done
i will say, dont let not not being ready right at the start dissuade you for mvm...we actually started a few days late for pseudo, and that was with no (direct) prior work done
i'm not saying 100% the game will be bad, but how many off-kilter decisions do they get to make before i'm allowed to be concerned?
i'm not saying 100% the game will be bad, but how many off-kilter decisions do they get to make before i'm allowed to be concerned?
i imagine this would still be a some kind of a platformer but probably a little slower paced and deliberate still for the combat, but who knows
i imagine this would still be a some kind of a platformer but probably a little slower paced and deliberate still for the combat, but who knows