no AI!
Oh, I tell you. I did neither. I had not even planned to go because the beginning of the year was disastrous job wise.
But then Otoy and the Render Network invited me and even gave me a talk 😯
Looking forward seeing you 🙏✨
Oh, I tell you. I did neither. I had not even planned to go because the beginning of the year was disastrous job wise.
But then Otoy and the Render Network invited me and even gave me a talk 😯
Looking forward seeing you 🙏✨
Ja, ich war im Sommerurlaub. Und gerade bereite ich einen Blender Conference Talk vor. Hab dafür extra ein Projekt gemacht. Das hat so viel Zeit in Anspruch genommen, dass ich keine Tuts machen konnte 😢
Ende September geht's aber dann endlich weiter 🙌
Ja, ich war im Sommerurlaub. Und gerade bereite ich einen Blender Conference Talk vor. Hab dafür extra ein Projekt gemacht. Das hat so viel Zeit in Anspruch genommen, dass ich keine Tuts machen konnte 😢
Ende September geht's aber dann endlich weiter 🙌
I have tried and found it to be very difficult and until now have not found a satisfactory way to simulate the depth and therefore the interaction with reflections, light and shadow of the crackles in a realistic way.
I have tried and found it to be very difficult and until now have not found a satisfactory way to simulate the depth and therefore the interaction with reflections, light and shadow of the crackles in a realistic way.