quail
quail.wtf
quail
@quail.wtf
A cursed quail. I think too much about databases.
would you believe that I've never done this before?

(hello triangle with vulkan)
August 31, 2025 at 3:05 AM
it really is this meme IMO. I think it takes seeing the outputs "live" for it to really click.

Auto-instrumentation just doesn't know your domain.
May 31, 2025 at 6:09 PM
well would you look at that, something's wrong with how lights work

or something else with reflection, anyway.
March 1, 2025 at 5:18 PM
Long time no outputs. I've been busy with other stuff.

Lots of things to criticize in here - clearly I'm not handling transmission correctly (the sphere should be glass), and the reflection from the cube should be perfect and isn't. The teapot is way too bright, and the shadows are way too harsh.
March 1, 2025 at 5:08 PM
Huge shout-out to @daisylovesart.bsky.social for this piece - it turned out amazing and is exactly what I wanted!
February 26, 2025 at 6:07 PM
and we're back with more funky images. Currently trying to wrap my brain around the SimplePathIntegrator from pbrt - it's such a huge jump from a random walk integrator
February 1, 2025 at 2:40 AM
Well clearly something is messed up

I've changed the scene so it's entirely closed, which means rays will always bounce as many times as they can. I think this shows I'm weighting the results of bounces too highly.
January 18, 2025 at 4:18 PM
honestly that looks better than I expected for 8 samples.

BUT IT COULD BE BETTER
January 17, 2025 at 3:10 AM
now that's a funky image
January 17, 2025 at 2:41 AM
Sharing a work-in-progress image. Yes this looks like ass but it's 1 sample, 3 bounces, and I'm not even properly doing light sampling properly.
January 15, 2025 at 3:09 AM
and now in color (and with correct aspect ratio calculations, in case anyone noticed :) )
January 14, 2025 at 2:01 AM
Same scene, but now powered by BVH trees so I can render a pretty high-res image in not a lot of time.
January 12, 2025 at 1:29 AM
we are COOKING
January 9, 2025 at 3:48 AM
These normals are so normal
January 9, 2025 at 3:31 AM
lets go
January 8, 2025 at 3:31 AM
Does this count for genuary
January 5, 2025 at 5:05 PM
The fates have no power over me
December 31, 2024 at 4:24 AM
and all it cost was a huge performance regression (memcpy is NOT FREE kiddos)
December 27, 2024 at 3:43 AM
lmao and the annoying "wtf why is this happening" bugs start
December 23, 2024 at 10:05 PM
lets go (see disclaimer below)
December 1, 2024 at 11:20 PM
bsky
November 27, 2024 at 11:53 PM