Phanterm
banner
phanterm.bsky.social
Phanterm
@phanterm.bsky.social
Tempestuous Jester (Very Serious Individual) Daily Driving the 獨行道

Working on Coruncopia over at @studiosunshower.com
pfp by @bukoya.com
Soundscapes now functioning! Today I also added different audio effects for different rooms. None of these effects and sounds are final or anything -- I just wanted to know that it worked and it does! ✨

I could use some unhinged sounds for the next update. I might do that...

#godot #gamedev
December 4, 2025 at 3:12 AM
Creating Source Engine-styled soundscapes. Each room is associated with an environment, and each has its own FX settings and sounds that play based on various parameters (frequency, pitch/volume rand, etc).

First instance of audio in the game! Wanted to build a strong foundation 😤

#godot #gamedev
December 2, 2025 at 1:44 AM
friends: god i hate flying enemies in games that just orbit around you and swoop in, they're so annoying. please never do that

me, calmly: haha

#gamedev #godot
November 19, 2025 at 1:52 AM
haven't had cause to post updates about the game right now since the work is proceeding but it is rather boring. coincidentally, here is footage of me working
October 16, 2025 at 9:29 AM
September 10, 2025 at 9:42 PM