Working on Coruncopia over at @studiosunshower.com
pfp by @bukoya.com
I could use some unhinged sounds for the next update. I might do that...
#godot #gamedev
First instance of audio in the game! Wanted to build a strong foundation 😤
#godot #gamedev
NOT ENOUGH
NOT ENOUGH
This one with the hilariously bad moai statue is supposed to be "set enemy facing to current target" but instead it looks like something a mercenary would put on the side of a mobile suit
This one with the hilariously bad moai statue is supposed to be "set enemy facing to current target" but instead it looks like something a mercenary would put on the side of a mobile suit
With a Vector4i property with each value representing a side of the room, I pass in a value of 2, meaning that we shrink that side of the baking coords by 2 tiles. Clean!
With a Vector4i property with each value representing a side of the room, I pass in a value of 2, meaning that we shrink that side of the baking coords by 2 tiles. Clean!
Why this happened is mysterious, but not as mysterious as the problem vanishing on its own. ok. Anyway-
Why this happened is mysterious, but not as mysterious as the problem vanishing on its own. ok. Anyway-