We are ramping up for the release of Slaves of Magic (4 days left!), with various interesting facts and behind-the-scenes looks about the game!
You can find them all in the reply section of this tweet:
bsky.app/profile/slav...
It’s a medieval fantasy XCOM-like we’ve been working on for over 4 years.
Until launch, I’ll be posting daily behind-the-scenes tidbits and fun facts about its development right under this tweet.
Follow along below! 👇
We are ramping up for the release of Slaves of Magic (4 days left!), with various interesting facts and behind-the-scenes looks about the game!
You can find them all in the reply section of this tweet:
bsky.app/profile/slav...
You know our game, of course, which has seen 10+ years of development.
bsky.app/profile/terr...
⚔️🎲🗺️ Hero simulation in a open world
🐙☠️Light-hearted #tabletop aesthetic
👀 Highly Accessible UI
Wishlist ✅ Play ▶️ Share 🔃
#PitchYaRogue
You know our game, of course, which has seen 10+ years of development.
bsky.app/profile/terr...
Making the biggest (and only) DLC for Zero Orders Tactics - 'Under'. Adds +1/3 of units, heroes, and bosses, because you players deserve it (in a good way) :D
store.steampowered.com/app/4116860/
Making the biggest (and only) DLC for Zero Orders Tactics - 'Under'. Adds +1/3 of units, heroes, and bosses, because you players deserve it (in a good way) :D
store.steampowered.com/app/4116860/
@gog.com, could you make it clear? Should we just wait more, or does one month without a response = 'no'?
@gog.com, could you make it clear? Should we just wait more, or does one month without a response = 'no'?
5 years ago, I started developing a game massively inspired by
Into the Breach's "defend the train" mission. Last November I finished it, and now making a DLC
There's a terraforming twist: you change terrain instead of commanding units
store.steampowered.com/app/1877650
5 years ago, I started developing a game massively inspired by
Into the Breach's "defend the train" mission. Last November I finished it, and now making a DLC
There's a terraforming twist: you change terrain instead of commanding units
store.steampowered.com/app/1877650
My game's name is Zero Orders Tactics, and the rest my super-duper trailer will tell :D
My game's name is Zero Orders Tactics, and the rest my super-duper trailer will tell :D
Zero Orders Tactics is a solo-made puzzle strategy about how you are a god and you don't speak to your armies, making mountains and lakes to express your will.
store.steampowered.com/app/1877650/...
Zero Orders Tactics is a solo-made puzzle strategy about how you are a god and you don't speak to your armies, making mountains and lakes to express your will.
store.steampowered.com/app/1877650/...
This is my game, Zero Orders Tactics, a sweet, cute pixelized baby of a predictable puzzle tactics like Into the Breach, and an indirect control via terraforming.
store.steampowered.com/app/1877650/...
This is my game, Zero Orders Tactics, a sweet, cute pixelized baby of a predictable puzzle tactics like Into the Breach, and an indirect control via terraforming.
store.steampowered.com/app/1877650/...
4 years ago I started developing a game massively inspired by
Into the Breach's "defend the train" mission. This Monday was the day when I finished :)
There's a terraforming twist: you change terrain instead of commanding units
Try here: store.steampowered.com/app/1877650
Loot matters. #Mythswayer features gear you'll want to carry forward into future runs.
Demo →
🔹 Itch: angrycatstudios.itch.io/mythswayer
🔹 GameJolt: gamejolt.com/games/mythsw...
🔹 IndieDB: indiedb.com/games/mythsw...
#TurnBased #Roguelite
Loot matters. #Mythswayer features gear you'll want to carry forward into future runs.
Demo →
🔹 Itch: angrycatstudios.itch.io/mythswayer
🔹 GameJolt: gamejolt.com/games/mythsw...
🔹 IndieDB: indiedb.com/games/mythsw...
#TurnBased #Roguelite
#godotengine #indiedev #screenshotsaturday #pixelart
Here is Vangaro Tactics: a colorful turn-based strategy game with pointy-nose commanders and tactical Stealth Missions.
Taking in part in Next Fest ✨
bsky.app/profile/niad...
Vangaro Tactics will be in Steam Next Fest too :)
🛩 Spot enemy units with the Recon biplane
⚔ Battle Vera and her "Glacial Shield" ❄
Play the demo and wishlist:
store.steampowered.com/app/2221530/...
#turnbased #インディーゲーム #gamedev #indiegames #steam #strategy #nextfest
Here is Vangaro Tactics: a colorful turn-based strategy game with pointy-nose commanders and tactical Stealth Missions.
Taking in part in Next Fest ✨
bsky.app/profile/niad...
Take a look at Dobbel Dungeon:
An adorable strategy RPG with dice 🎲
🎮 You can play the Demo on Steam:
store.steampowered.com/app/3185680/...
Take a look at Dobbel Dungeon:
An adorable strategy RPG with dice 🎲
🎮 You can play the Demo on Steam:
store.steampowered.com/app/3185680/...
And thanks to @rawfury.bsky.social for hosting!
Silence of the Siren is our sci-fi flavored take on HoMM-like genre.
🔥 Now 35% off — lowest price to date!
store.steampowered.com/app/2147380/...
And thanks to @rawfury.bsky.social for hosting!
Silence of the Siren is our sci-fi flavored take on HoMM-like genre.
🔥 Now 35% off — lowest price to date!
store.steampowered.com/app/2147380/...
Feudums is a medieval online 4X strategy where you lead your noble house, land and vassals across generations.
Built with the community: feature votes, modding, and regular dev builds for transparency.
⬇️ s.team/a/473750
#demo recently updated!
#indiedev #gaming #pixelart
Feudums is a medieval online 4X strategy where you lead your noble house, land and vassals across generations.
Built with the community: feature votes, modding, and regular dev builds for transparency.
⬇️ s.team/a/473750
#demo recently updated!
#indiedev #gaming #pixelart
#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.
This video: The Webber tool is designed to trap units in place.
#gamedev #indiegamedev
#Archrebel is my heartfelt tribute to the classic Rebelstar, released in 1986 by Julian Gollop.
This video: The Webber tool is designed to trap units in place.
#gamedev #indiegamedev
Quasimorph is a #turnbased extraction #roguelike. Unforgiving combat, your own spacecraft, and mysterious dark threat to all life.
We are beta-testing our next update!
For example, Heavy Weapon: you can't shoot it if you've moved this turn!
#ScreenshotSaturday #roguelike #turnbased #gamedev
Quasimorph is a #turnbased extraction #roguelike. Unforgiving combat, your own spacecraft, and mysterious dark threat to all life.
We are beta-testing our next update!