#GameDev #IndieDev #GameDevelopment #IndieGames #BuildInPublic #PixelArt
#GameDev #IndieDev #GameDevelopment #IndieGames #BuildInPublic #PixelArt
✅Procedural resource generation
✅Deterministic spawn placement
We're coming right along! Now to start creating and testing the actual automation components🤞
#indiedev #indiegame #gamedev #IndieGameDev #Godot #gamedeveloper
✅Procedural resource generation
✅Deterministic spawn placement
We're coming right along! Now to start creating and testing the actual automation components🤞
#indiedev #indiegame #gamedev #IndieGameDev #Godot #gamedeveloper
#indiedev #gamedev #pixelart #gamedevelopment #indie
#indiedev #gamedev #pixelart #gamedevelopment #indie
#IndieGameDev #GameDev #SoloDev #IndieDev #IndieGame
#IndieGameDev #GameDev #SoloDev #IndieDev #IndieGame
@godotengine.org UI system is fairly easy to work with, although I'm definitely missing web development and tailwind right about now😭
I am pretty happy with the way this screen turned out though!
#gamedev #indiedev #PixelArt #GameDevelopment
@godotengine.org UI system is fairly easy to work with, although I'm definitely missing web development and tailwind right about now😭
I am pretty happy with the way this screen turned out though!
#gamedev #indiedev #PixelArt #GameDevelopment
@godotengine.org + @kotlinlang.org + @nuxt.com game.. Server side map loading & collision done! Client side map loading and tile animation done!
#gamedev #webdev #indiegames
@godotengine.org + @kotlinlang.org + @nuxt.com game.. Server side map loading & collision done! Client side map loading and tile animation done!
#gamedev #webdev #indiegames
#gamedev #2dart #godot #indiedev
#gamedev #2dart #godot #indiedev
@nuxt.com / @phaser.io / @supabase.com project is coming along well😅
- Player acnts with multiple chars
- Server-side movement validation
- Database storage of character data
- In-game chat
- Character customization with sprite layering
Its been a fun and challenging project so far!
#gamedev
@nuxt.com / @phaser.io / @supabase.com project is coming along well😅
- Player acnts with multiple chars
- Server-side movement validation
- Database storage of character data
- In-game chat
- Character customization with sprite layering
Its been a fun and challenging project so far!
#gamedev
- Basic @nuxt.com app with @supabase.com and Nuxt UI
- @kotlinlang.org backend using ktor for websockets to support multiplayer, validating the supabase JWT.
- PhaserJS game library with assets from @finalbossblues.itch.io
- Basic @nuxt.com app with @supabase.com and Nuxt UI
- @kotlinlang.org backend using ktor for websockets to support multiplayer, validating the supabase JWT.
- PhaserJS game library with assets from @finalbossblues.itch.io