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Academy of Interactive Arts & Sciences
@official-aias.bsky.social
Celebrating games & gaming achievement
#DICEEdinburgh
#DICEAwards
#GameMakersNotebook
#GameMakersSketchbook

https://linktr.ee/AIAS
https://www.interactive.org/
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We're excited to open submissions for the 29th Annual #DICEAwards!

Deadline to enter: Dec 5, 2025 at 5pm PT

Submit your 2025 games ASAP and be recognized among your peers currently working in games!

Enter now: www.interactive.org
We're offering more ways to experience DICE 2026! Explore three unique passes designed to support your goals, whether you’re here for content, connection, or celebration.

Learn about our Full, Business Connect, and DICE Awards Pass: www.dicesummit.org

Register by Nov. 19th for early bird rates!
November 13, 2025 at 8:45 PM
Reposted by Academy of Interactive Arts & Sciences
It was an honor to sit down for an hour with Adam Orth and chat about all things games with him! Thank you, AIAS and Game Maker's Notebook!
On the #GameMakersNotebook, @adamorth.bsky.social chats with @jg93.bsky.social about his long history in the world of RPG dev including Elder Scrolls and Fallout, challenges with starting your own studio, state of the games industry, and lessons learned in leading top gamedev teams, and more!
November 11, 2025 at 3:22 PM
On the #GameMakersNotebook, @adamorth.bsky.social chats with @jg93.bsky.social about his long history in the world of RPG dev including Elder Scrolls and Fallout, challenges with starting your own studio, state of the games industry, and lessons learned in leading top gamedev teams, and more!
November 10, 2025 at 7:09 PM
We're now accepting proposals for our #DICE2026 Summit programming, exploring this year’s theme, 'The Story Ahead'!

Learn more about our theme and submit proposals to share with your industry peers promptly as space is limited:
www.dicesummit.org/dice_speaker...
October 30, 2025 at 10:45 PM
Reposted by Academy of Interactive Arts & Sciences
This week on the #GameMakersNotebook Podcast, @alexaray.bsky.social chats with @thewritegame.bsky.social about how the path to #gamedev has changed and the challenges with job placement, working with and helping juniors stay in the industry, the importance of institutionalized knowledge, and more!
October 27, 2025 at 6:10 PM
This week on the #GameMakersNotebook Podcast, @alexaray.bsky.social chats with @thewritegame.bsky.social about how the path to #gamedev has changed and the challenges with job placement, working with and helping juniors stay in the industry, the importance of institutionalized knowledge, and more!
October 27, 2025 at 6:10 PM
Registration for the #DICE2026 Summit is now open!

Join and network with your fellow industry peers on Feb. 10-12 and together explore this year's theme, 'The Story Ahead'

Learn about registration, our theme, our new Business Connect Pass, submissions, and more: www.dicesummit.org
October 23, 2025 at 4:22 PM
On the #GameMakersNotebook, @trentkusters.bsky.social chats with @newblood.games' @dave.newblood.games about his games journey, their first publishing deal, the boomer shooter genre, their approach to the publisher/dev revenue split, and why their motto "We Hate Money" has led to prolonged success:
October 20, 2025 at 6:06 PM
We're excited to open submissions for the 29th Annual #DICEAwards!

Deadline to enter: Dec 5, 2025 at 5pm PT

Submit your 2025 games ASAP and be recognized among your peers currently working in games!

Enter now: www.interactive.org
October 14, 2025 at 6:04 PM
On the #GameMakersNotebook, @adamorth.bsky.social chats with @ubikh.bsky.social about his journey working for some of the biggest game developers and publishers, his work on the R&D side of games, the need for publishers to focus on quality of content/gameplay, and his pitching advice to developers!
October 13, 2025 at 7:20 PM
Reposted by Academy of Interactive Arts & Sciences
Only one month to go until DevGAMM Portugal – time to book your meetings! 🇵🇹

📑 The list keeps growing daily. Check the first confirmed attendees: bit.ly/attendees_de...

🎟️ Don’t miss out — grab your ticket today: devgamm.com/portugal2025...
October 3, 2025 at 9:07 AM
We're pleased to reveal our final round of D.I.C.E. Edinburgh speakers and roundtable leaders!

Check out the newly announced participants below and read more about all of the speakers and roundtable leaders here: www.diceeurope.org/dice_speaker...
September 3, 2025 at 6:03 PM
Reposted by Academy of Interactive Arts & Sciences
Grateful for the chance to chat with Nikita about EFT's exceptional success, distinctive design & immense depth. Some brilliant tales in here, including the exact moment his love of Day-Z and EVE Online gave birth to Escape From Tarkov and with it, the creation of the extraction shooter subgenre. 🤘🏼
On the #GameMakersNotebook, @trentkusters.bsky.social chats with #EscapefromTarkov creator, Nikita Buyanov about what inspired Tarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
September 2, 2025 at 2:15 PM
On the #GameMakersNotebook, @trentkusters.bsky.social chats with #EscapefromTarkov creator, Nikita Buyanov about what inspired Tarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
September 1, 2025 at 6:10 PM
The regular rate for D.I.C.E. Edinburgh ends TONIGHT, August 26th!

Secure now and save before late registration rates kick in!

Join and network with your games industry peers and make the most of this event with stunning surroundings at the heart of Edinburgh:
web.cvent.com/event/3b514c...
August 26, 2025 at 5:44 PM
On #GameMakersNotebook, @trentkusters.bsky.social chats with @blendogames.bsky.social Brendon Chung, Tynan Wales, Suzanne Will @binarypartitioned.space about SKIN DEEP, how to create an accessible immersive sim, level design and player guidance, increasing scope and team size during dev, and more!🎙️👇
August 25, 2025 at 7:39 PM
On #GameMakersNotebook, @alexaray.bsky.social chats with @alexjordanvo.bsky.social about his game journey, the unique opportunity @11bitstudios.bsky.social The Alters provided with multiple roles, working with the team to find distinct voices for each character, doing dialogue with himself, & more!
August 18, 2025 at 7:17 PM
The AIAS Foundation is pleased to award eight scholarships to outstanding students and early professionals who are dedicating their careers to the advancement of the video game industry!

Learn more about our scholars and our various scholarships: www.aiasfoundation.org/news/2025_sc...
August 15, 2025 at 5:55 PM
On #GameMakersNotebook, @awintory.bsky.social chats with @finishingmoveinc.bsky.social about their history and what led them to games, the advantages of collaborating on game scores, tackling a massive franchise with set audience expectations and how they gave DOOM: The Dark Ages a distinct sound!
August 11, 2025 at 7:18 PM
Check out our latest announced leaders joining us at DICE Edinburgh to discuss topics important to the industry!

Tara Bruno of Tara Bruno PR
@iocat.bsky.social of Xbox
Cooper Jackson of Electronic Arts (EA)
@jeremyraszko.bsky.social of @shirogames.com

Learn more: www.diceeurope.org/dice_speaker...
August 6, 2025 at 4:18 PM
On the #GameMakersNotebook Podcast, @alexaray.bsky.social chats with Ray Chase about his first project as a game developer with @dateeverythinggame.bsky.social, his memorable work as the voice behind many of our favorite characters, how they managed to write and voice cast 100+ characters, and more!
August 4, 2025 at 8:12 PM
Reposted by Academy of Interactive Arts & Sciences
I met my dear friend Ray Chase as Noctis from Final Fantasy XV, and just a few years later he asked me if it would be crazy to make a game himself. I said DO IT. This is the inside baseball interview to end all inside baseball interviews for Date Everything. Enjoy!!! www.youtube.com/watch?v=kuPa...
Date Everything with Creator Ray Chase | Game Maker's Notebook
YouTube video by Academy of Interactive Arts & Sciences
www.youtube.com
August 4, 2025 at 5:12 PM
We're pleased to announce our next round of industry leaders joining us in D.I.C.E. Edinburgh!

Join our leaders and fellow industry peers in Scotland on Sept 15-17 for top level content and networking events!

Learn more:
www.diceeurope.org/dice_speaker...
July 30, 2025 at 5:29 PM
Reposted by Academy of Interactive Arts & Sciences
Had such a blast chatting with Klaus and Olov. True artists. <3

While Klaus is no stranger to the business realm (he founded Thunderful), this is a special listen for those of us who consider ourselves makers first and foremost.

The Midnight Walk's development process is so delightful.
On #GameMakersNotebook, @trentkusters.bsky.social chats with @moonhood.bsky.social's @klauslyngeled.bsky.social and @olovr.bsky.social about Midnight Walk, co-founding their own studio, creating with real clay and the scanning technology they developed, how they approached "cozy horror" and more! 🎙️
July 30, 2025 at 7:57 AM