Nylanomel
nylanomel.bsky.social
Nylanomel
@nylanomel.bsky.social
Solo indie game designer trying to live my dream
🌎🚀🌟✨️🌙
Currently working on Maintenance Crew (working title), a game inspired by games like Lethal Company, and a Factorio mod called Arcana
https://www.nylanomel.com
#indiedev #solodev #gamedesign
Got a handful of screenshots today — this past week I've been working on making a prototype floor for Maintenance Crew! The goal here was to test design parameters out and design a whole floor rather than individual rooms.
#screenshotsaturday #indiedev #gamedev
March 1, 2025 at 9:46 PM
After getting sidetracked (again) on Thursday, I'm finally starting to really work on some new room concepts for Maintenance Crew! This one is eventually going to be an elevator shaft that lets levels get very vertical.
#screenshotsaturday #indiedev #gamedev #greybox
February 22, 2025 at 4:42 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 19

SOMA

#GameChallenge
#Games
#GameDev
#PromoSky
February 9, 2025 at 4:25 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 17

Magicite

#GameChallenge
#Games
#GameDev
#PromoSky
February 6, 2025 at 11:08 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 16

Terraria

#GameChallenge
#Games
#GameDev
#PromoSky
February 5, 2025 at 11:31 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 11

Creeper World

#GameChallenge
#Games
#GameDev
#PromoSky
January 30, 2025 at 3:58 AM
Late #ScreenshotSaturday today, (I finished this feature really late last night and promptly went to bed) but Maintenance Crew finally has an inventory system! Fully replicated to show what other players are holding and functionality for using items! #indiedev #gamedev #unrealengine
January 26, 2025 at 6:38 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 8

Mario Kart Wii

#GameChallenge
#Games
#GameDev
#PromoSky
January 24, 2025 at 9:50 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 4

Castle Crashers

#GameChallenge
#Games
#GameDev
#PromoSky
January 20, 2025 at 8:10 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 3

Celeste

#GameChallenge
#Games
#GameDev
#PromoSky
January 19, 2025 at 7:11 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 2

Elite: Dangerous

#GameChallenge
#Games
#GameDev
#PromoSky
January 18, 2025 at 5:53 PM
The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order.

Day 1

RollerCoaster Tycoon 3

#GameChallenge
#Games
#GameDev
#PromoSky
January 17, 2025 at 10:22 PM
Another post about my Factorio mod this week! As you can see, I've removed most resources and cleared the tech tree to make way for my overhaul! I'm still working how exactly the progression will work, so questions and suggestions are encouraged! #screenshotsaturday #factorio #modding #indiedev
January 11, 2025 at 7:21 PM
I've thought about random numbers of items, but as of right now I'm avoiding stuff like spoilage and quality cause it seems like it could be a heck of a lot of extra work lol
As far as recipe times go, right now I'm messing with the idea of multiple recipes for the same things. For example:
January 4, 2025 at 11:53 PM
Here's a little sneak peak at the EARLY early stages of my Factorio mod! I've always loved stuff that mixes magic with technology, so that's what we're doing here! Feel free to ask questions about it! #modding #factorio #screenshotsaturday #gamedesign #gamedevelopment
January 4, 2025 at 7:01 PM
Been playing around a bit with lighting and sound this week! On the lighting front, I have a system that randomizes the light intensity in each room now! Sound-wise, we have footsteps now as well as some early proof-of-concept ambiance! #ScreenshotSaturday #GameDev #IndieDev
November 23, 2024 at 8:20 PM
And here's the proof of concept working with a VERY simple AI
November 16, 2024 at 10:34 PM
Decided to finally bite the bullet and figure out how I'm gonna implement navigation for enemies into my procedurally generated game. Turns out Unreal has a solution for that! #GameDev #SoloDev #IndieGame #ScreenshotSaturday
November 16, 2024 at 10:32 PM