Andy | microCosmik games
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microcosmik.bsky.social
Andy | microCosmik games
@microcosmik.bsky.social
indie game dev
Look at this boi
September 27, 2025 at 9:51 PM
Good mothers. Check!
April 17, 2025 at 2:01 AM
This is better.
March 24, 2025 at 4:58 PM
Got this fun little bug.
This is what throwing looks like, right?
March 21, 2025 at 1:55 PM
I took about a month off from my game to work on this bad boy. It was really fun and gave me a sense of accomplishment that has really fueled my return to my game!
Idk, I feel up to the challenge now.
March 13, 2025 at 11:07 PM
These little updates are really keeping me going!
Interact crosshair. Pretty simple, but satisfying.
March 13, 2025 at 6:11 AM
Super refreshing to get back to basics and program my own interaction system. I was using some assets from the Unreal marketplace before and didn't quite know how it was all being managed. Now at leas I know what's what. I like that.
March 11, 2025 at 5:10 AM
Been away for a bit. It's nice to get back to programming simple interactions.
March 10, 2025 at 10:48 PM
making a game one step at a time
March 1, 2025 at 4:52 AM
Throw back to my first time in substance painter! Shout out to Fast Track Tutorials.

Solid course on modeling and texturing a hero prop from start to finish.
February 23, 2025 at 3:38 PM
Yeah?! Here’s some more. My Father-in-law is a plant pathologist and he tells me this is called “Dog Vomit Fungus”
February 18, 2025 at 4:51 AM
I’ve been tracking the life-cycle of this fungus in my front yard.
February 17, 2025 at 11:41 PM
Grab some 3D glasses!
I found this vintage stereo photography and combined the left and right eyes. Pretty cool, eh?
January 31, 2025 at 3:15 PM
Never stop 3d modeling ✨
January 30, 2025 at 1:05 PM
Found it. What do you think?
January 27, 2025 at 4:13 PM
Full body shot
January 27, 2025 at 1:13 AM
I recently modeled this Le Prince single-lens camera for a friend and decided to drop it into my game to see if it would fit. What do you think?
January 27, 2025 at 1:00 AM
Happy Friday! I just want to take a minute to say
Scorn is a work of art! A dark and gory alien setting with HUGE Geiger influences and smart puzzles. I love it!
January 17, 2025 at 4:10 PM
This year, at my day job, I had the privilege of building out this enchanted holiday jewelry store ad 🎄
(scene layout, shot choreography, 3D modeling, editing, and VFX)

Thanks to the work from our team at Echo Tango, it turned out beautifully!
December 23, 2024 at 5:35 PM
I had no idea Walton Goggins was in Prey!
Arron Ingram is a somewhat sus npc locked in a containment cell.

Set him free?
December 21, 2024 at 4:00 PM
Well, there you have it. I had a hunch;)
December 13, 2024 at 1:34 AM
Made a double door variant.
December 7, 2024 at 6:12 PM
New door model for all the classrooms!
#enivironmentart #architecture #horrorgames
December 5, 2024 at 6:18 AM
Quick stair demo.
This method works pretty well for quickly modeling steps.
snapping is your friend!
December 4, 2024 at 3:05 PM
Interior wall base geo for the first floor in my horror game
#b3d #indiegames #Horrorgames #immersivesim
December 3, 2024 at 3:04 PM