@vendure.io on top of GraphQL.
"Too complex", "Can't be cached", "Poor performance", "It was all hype"
Yes, every technology has its tradeoffs. I'm keenly aware. There *are* some aspects you need to be mindful of when working with GraphQL.
@vendure.io on top of GraphQL.
"Too complex", "Can't be cached", "Poor performance", "It was all hype"
Yes, every technology has its tradeoffs. I'm keenly aware. There *are* some aspects you need to be mindful of when working with GraphQL.
⚔️ Rome: Total Vibes ⚔️
Mostly built by Cursor with a few manual interventions. Features:
- Multiple factions & units
- Ranged & melee combat
- Tile-based map
- Perlin noise-based elevation
- Elevation-based range & speed buffs
- Enemy AI which is pretty hard!
⚔️ Rome: Total Vibes ⚔️
Mostly built by Cursor with a few manual interventions. Features:
- Multiple factions & units
- Ranged & melee combat
- Tile-based map
- Perlin noise-based elevation
- Elevation-based range & speed buffs
- Enemy AI which is pretty hard!
Ciocca migrated from PrestaShop to Vendure and make great use of a number of Vendure's advanced capabilities:
Ciocca migrated from PrestaShop to Vendure and make great use of a number of Vendure's advanced capabilities: