Michael Bromley
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michlbrmly.dev
Michael Bromley
@michlbrmly.dev
Creator of vendure.io. CTO at Elevantiq. Open source and stuff.
Got this feedback on our Discord this morning. Totally validates our thesis behind completely rebuilding our dashboard.
October 24, 2025 at 12:52 PM
October 5, 2025 at 8:57 PM
Every time I come back to Manchester it looks better
August 17, 2025 at 3:01 PM
Just got the last part of my mini pedal board. It's literally everything I need: octaver, Rat-style distortion, delay/reverb, looper/drum machine.

With this combination I can do all music.
July 31, 2025 at 9:13 PM
Last night at @viennajs.bsky.social: give a talk about dotfiles and key bindings and you are guaranteed to be swarmed by devs for the rest of the night 😂

Great talk by our new @vendure.io team member Housein 👏
July 31, 2025 at 6:06 AM
6,666 commits over 7 years of building @vendure.io

that's an average of 3-4 commits *every* work day for the past 7 years.

Consistency. Just show up and get the work done.
July 24, 2025 at 7:22 AM
Sometimes I hear that it was a mistake to build
@vendure.io on top of GraphQL.

"Too complex", "Can't be cached", "Poor performance", "It was all hype"

Yes, every technology has its tradeoffs. I'm keenly aware. There *are* some aspects you need to be mindful of when working with GraphQL.
July 21, 2025 at 7:13 AM
> @vite.dev is my new favourite thing. If you're a @vendure.io developer it's gonna become your new favourite thing too, very soon!

I was vaguely aware that it was slowly taking over the frontend world - every framework seemed to use it for some reason.
July 18, 2025 at 7:11 AM
I love building stuff for developers.

Here's what's coming in the new @vendure.io dashboard:
July 4, 2025 at 2:11 PM
New weekly record for npm downloads this week for @vendure.io
June 20, 2025 at 4:11 PM
This is what it looks like when an abandoned open source project comes back to life
June 19, 2025 at 7:13 PM
Extremely annoying LLM behaviour
June 13, 2025 at 2:44 PM
First back flip landed at age 41. How much harder is it to land one on flat ground?
June 7, 2025 at 4:11 PM
9yo made a working sniper rifle from Lego
May 7, 2025 at 6:11 AM
Some premium presentation on tonight's glazed belly pork 😋
April 26, 2025 at 5:53 PM
Coming soon: Draft Orders in our new @vendure.io dashboard
April 25, 2025 at 1:38 PM
I had the pleasure to meet @danielroe.dev at the @viennajs.bsky.social this evening.

A very inspiring speaker and all around nice chap, I must say.
April 23, 2025 at 9:19 PM
It's that time of year when I'm glad that the @vendure.io office is right above one of the best ice cream places in the city 🍦
April 23, 2025 at 4:12 PM
Weekend coding project with my kid:

⚔️ Rome: Total Vibes ⚔️

Mostly built by Cursor with a few manual interventions. Features:

- Multiple factions & units
- Ranged & melee combat
- Tile-based map
- Perlin noise-based elevation
- Elevation-based range & speed buffs
- Enemy AI which is pretty hard!
March 16, 2025 at 9:06 PM
I'm excited to announce the first TypeORM release in over a year! 🎉

Since taking over maintenance with David late last year, we've been working to build a sustainable model to guarantee the future of this amazing & critical project (2m+ downloads PER WEEK)
March 3, 2025 at 8:35 AM
Meet your new TypeORM maintenance team!

Thanks Naor for organizing the first maintainer call. It's really exciting to see this project coming back to life with a motivated group of individuals pushing things forward.
February 13, 2025 at 9:32 PM
As promised
January 25, 2025 at 8:01 AM
Here's a beautiful new web shop that recently launched with @vendure.io:

Ciocca migrated from PrestaShop to Vendure and make great use of a number of Vendure's advanced capabilities:
January 17, 2025 at 10:44 AM
Who has a suggestion for a new, simpler, cooler logo for TypeORM?
January 17, 2025 at 7:37 AM
Found a new killer app for LLMs: make it possible to understand postmodern art exhibitions.
January 4, 2025 at 8:41 AM