Matthieu Mouthon
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mattsmouth.bsky.social
Matthieu Mouthon
@mattsmouth.bsky.social
they/them | Environment Artist - World Builder @ That's No Moon 🌙 | Prev: GOW Ragnarök, MLB The Show | 🇫🇷FR/EN views are my own
thank you Will I feel vindicated me posting this got 0 traction in the work slack
November 24, 2025 at 7:09 AM
My pleasure! Thank you and the team for all the hard work 😊
November 19, 2025 at 8:05 PM
Great job Will!! I loved the insight into your workflow in the making of doc. I’d never have thought to build assets like that but it ends up serving the art direction in the coolest way. Loved it
November 19, 2025 at 6:56 PM
It's hard to keep thoughts succinct enough for 280 characters per post, but I think all game developers should look at Keeper as a shining example of how to make a different, incredibly endearing game experience in a space where a lot of games look and feel the same. Congratulations to Double Fine!
November 19, 2025 at 9:23 AM
The game is clearly wearing its inspirations on its sleeve, but they feel interesting and fresh in a game because the inspirations come from outside of it.
Surrealist paintings, etc.

Keeper is a great example of why it's important, as a dev, to 'feed' your creative mind from outside your medium.
November 19, 2025 at 9:23 AM
What's gripped me the most about Keeper is how strong, unique, coherent & refreshing it's creative vision is. Whenever games start to only reference themselves and each other for inspiration, you end up with games that all look and feel the same- Keeper, IMO, avoids that trap wonderfully
November 19, 2025 at 9:23 AM
I recommend a frame-by-frame for the most bewildering experience
October 24, 2025 at 4:49 PM
New online gambling scheme but it's betting on what the next game art portfolio trend is going to be
October 9, 2025 at 1:42 PM