Matthijs Dierckx
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matthijsd.bsky.social
Matthijs Dierckx
@matthijsd.bsky.social
Author. Composer. Game Creator. Game industry veteran.
Founder of #gamedev magazine Control & Control Conference.
Author of Dutch YA fantasy novel 'Het Verdwenen woud'.
Composer for the Unexplored-franchise.
Co-creator of Sumico, the numbers game.
Hoe gaat het daarmee?
September 7, 2025 at 11:43 AM
Gambling companies are not part of this report in any way. So it is impossible to draw any conclusions from it in that area.
May 28, 2025 at 7:03 PM
5. Most interviewees were adement: 'Use isn't optional anymore, it's a matter of survival'
6. Strong opinions across the board: only 1% had 'no opinion' on GenAI, while 23% actively oppose its use in game dev
May 27, 2025 at 10:14 PM
2. Applied/serious game studios show 3x higher adoption rates vs entertainment studios (we propose some reasons in the full report, link in comments)
3. Heavy use in concept phase, not for production assets
4. Music & audio seem surprisingly resilient to genAI (for now)
May 27, 2025 at 10:14 PM
No problem, of course
May 13, 2025 at 9:10 PM
(We also had it removed from the PlayStation Store. Still looking for a new console publisher... ;) )
May 13, 2025 at 4:40 PM
We asked the publisher to pull it when it turned out the port wasn't what we expected it to be --and the publisher didn't want to fund updates. This has been the case since quite quickly after launch.
May 13, 2025 at 4:39 PM
Fijn artikel.
Heerlijk hoe Sandfall goed aanvoelt welke woorden in het Frans te laten, van 'Gommage' tot 'P. de M.'!
May 6, 2025 at 6:32 AM
That. And space tourism isn't helping either.
May 2, 2025 at 6:34 PM
Yeah, that badge-thingy is strange. Never quite get the conditions. Same for full controller support. You have everything in order, but then proving you have seems to be more complicated. At least, last time we tried.
March 25, 2025 at 8:42 PM
Wow...
March 24, 2025 at 8:21 PM
Is there a place we can follow this game? Looks really interesting.
March 24, 2025 at 8:19 PM
This looks so very interesting. Any idea why it didn't get more attention?
March 24, 2025 at 7:03 AM
It's rather frustrating indeed, since everybody would benefit from manual curation on Steam. Have an editorial board, make that 30% work for everone!
February 27, 2025 at 11:50 AM