Here is the tutorial.
youtu.be/K62jDMLPToA
Here is the tutorial.
youtu.be/K62jDMLPToA
You can also achieve this with Geometry Nodes using similar nodes directly on mesh.
You can also achieve this with Geometry Nodes using similar nodes directly on mesh.
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
I use this technique to make textures for cans, a big benefit over photogrammetry is the lighting is always the same on every column of pixels. No reflections to ruin everything.
Done with Python, OpenCV, Numpy, Raspberry Pi
Blender 3D, Meshroom, Cycles
Blender 3D, Meshroom, Cycles
In this scene I use it to smooth particles from geometry nodes to give the look of flames. 🔥
In this scene I use it to smooth particles from geometry nodes to give the look of flames. 🔥
Blender 3D, Cycles
Blender 3D, Cycles