The Last Sanctum - Dragon Survival Game
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lindwyrmstudios.bsky.social
The Last Sanctum - Dragon Survival Game
@lindwyrmstudios.bsky.social
We're Lindwyrm Studios, the indie team behind The Last Sanctum, an upcoming dragon survival game! See our pinned posts for links.
Send a DM for inquiries :)
"Attention passengers, we're approaching some turbulence so please return to your seats and fasten your seatbelts"

#TheLastSanctum #indiedev #gamedev #indiegamedev #funny #glitch #dragon #dragons #dragongame #ue5 #unrealengine
November 5, 2025 at 8:30 PM
October 25, 2025 at 4:03 PM
Implemented the Levin Darter Wyvern into the game! Still pending adjusting its number values for ideal movement, and animation transitions need to be fixed. Using a WIP flight system and placeholder map.
#dragon #dragons #indiedev #gamedev #indiegamedev #survivalgame #UE5 #unrealengine #videogame
October 20, 2025 at 11:55 PM
Iceclaw has been released and is having a fun time frolicking in the placeholder map!
(Note this is an outdated model and outdated animations, will replace with the new ones soon!)
#TheLastSanctum #indiedev #gamedev #indiegamedev #dragon #survival #dragongame #UE5 #unrealengine #drake
September 12, 2025 at 5:30 PM
Showing off our new sand asset! If you look closely, you can see sparkles in the sand and wind moving over the surface.

#TheLastSanctum #indiedev #gamedev #indiegamedev #dragonartists #dragon #dragonart #survival #dragongame #tls #cozy #desert #UE5 #unrealengine #Blender #Blenderart
August 30, 2025 at 12:13 AM
We've added a new sound designer to the team! They've been remaking our current wyrm calls. It still needs a polish pass, but here's Levin's new Broadcast call! What do you think?
#TheLastSanctum #indiedev #gamedev #indiegamedev #dragonartists #dragon #dragonart #survival #dragongame #tls #wyvern
August 15, 2025 at 4:59 PM
We adjusted Iceclaw's model to better match the original concept art, making it slimmer and more snake-like! What do you think?
#TheLastSanctum #dragon #dragons #drake #indiedev #gamedev #indiegamedev #Blender #BlenderArt #dragonartists #ue5 #unrealengine #3dart
June 20, 2025 at 6:54 PM
This is Levin's Stationary Takeoff animation! It's the only demo wyrm that can take off without running. This takeoff is intended to help it get out of tight situations, but consumes more stamina than the running takeoff.
#TheLastSanctum #dragon #indiedev #gamedev #indiegamedev #Blender #dragongame
June 6, 2025 at 5:51 PM