Krayfishkarl
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krayfishkarl.bsky.social
Krayfishkarl
@krayfishkarl.bsky.social
Droplet: States of Matter is a 3D platformer where you change between water, ice, cloud and plasma forms. Available now on Steam!

https://store.steampowered.com/app/1517560/Droplet_States_of_Matter/
Hope everyone had a great Thanksgiving! Droplet and Molly-QL certainly did!
November 28, 2025 at 5:56 PM
I'm still alive! I was just distracted by the Sailing update in Old School RuneScape.

Anyway, I have another 2005 era game ready to release. This is a Zelda-inspired top-down hack and slash. It was made to practice using a scrolling camera.

Just two more legacy games to go!
November 28, 2025 at 3:15 PM
Another review for Droplet: States of Matter came in! It really makes my day to see people having such a great time with it.
November 20, 2025 at 3:45 PM
Second batch of old Clickteam Fusion games should be coming later this week. At this point, I've gone through about 2/3 of them.

Here's another one. In 2006, I graphically remade my first game, Zackulback Adventures, to practice my pixel art skills.
November 10, 2025 at 2:35 PM
Play as either Droplet or Molly-QL. Both have identical movesets, but different pools of health.

Use them both or pick your favorite!
November 7, 2025 at 12:42 PM
Ready for a ride through the water cycle? 💧☁️

Droplet: States of Matter is out on Steam! Change between water, ice, cloud and plasma forms in this old school-inspired 3D platformer!

30+ unique, densely packed levels!

Demo carries over to full game!

#PitchYaGame #indiedev
November 7, 2025 at 12:39 PM
Going through the code on this one is fascinating. At the time, I didn't know string objects could hold multiple paragraphs. So I swapped positions of multiple string objects to show different lines of dialogue. Got to appreciate my past self's inventiveness even if it's janky.
November 6, 2025 at 4:13 PM
Another upcoming legacy game. A Zelda-inspired sidescroller from August 2005. Considering I only just learned Clickteam Fusion a month prior, there's surprisingly a lot of depth.

You can stab or slash your sword and you can even charge up a super mode.
November 5, 2025 at 5:36 PM
There's a quirkiness to my old Clickteam Fusion games that I forgot about. It adds an extra charm to what are otherwise fairly simplistic games. I could learn a thing or two from my past self.
November 4, 2025 at 11:56 PM
When going back and updating this game after a decade, I thought I might add a new music track. For authenticity, I chose to limit myself only to soundfonts that I had access to in 2014 to make it sound like something I would have made at the time.
November 2, 2025 at 5:43 AM
I forgot to show this off, but I made this as an avatar for VRChat. Droplet wishes you Happy Halloween!
October 31, 2025 at 3:21 PM
While I'm going through my old Clickteam Fusion games, thought I might also go through my not-as-old games. (This one's from 2014). This was originally ported to flash before I had to change it to HTML5 in a rush because flash died. So I'm doing a 2.0 version of it.
October 31, 2025 at 2:27 PM
Another port of a 20 year old Clickteam Fusion in the works. You are trying to stop planet Pluto from being destroyed by aliens. Yes...Pluto was still a planet when this game was made.
October 30, 2025 at 2:36 PM
Don't go to this level in my game after midnight. You might get some unexpected prying eyes.
October 29, 2025 at 3:42 PM
My game is not a horror game, but that's not to say there aren't some scary moments.
October 27, 2025 at 9:43 PM
The batch of Clickteam Fusion games are almost ready to go! Here's another peek at one of them. In 2006, I adapted The True Confessions of Charlotte Doyle into a sidescroller for a school asssignment. It's the first game I made with a plot more complex than "beat all levels".
October 23, 2025 at 3:39 PM
I'm working on converting a PowerPoint point and click game I made in 2005 into a browser playable format. All the original graphics and sounds preserved for authenticity.
October 22, 2025 at 3:41 PM
Whoah! I never would have thought people would spend so much time playing my game! I think my worries about it being too short were unfounded.
October 20, 2025 at 7:32 PM
From a game I worked on when I was 12 years old. I thought I was being funny with these object names. But now I'm really regretting it. Well played past me.
October 19, 2025 at 2:38 PM
A screencap from one of my old Multimedia Fusion games from 2006. This was meant to be a joke, but today, it hits way differently.
October 15, 2025 at 1:45 PM
I should be checking this more often. Apparently, I have over 1300 wishlists!
October 11, 2025 at 2:41 PM
#solodevsurvivor

Hi, I'm Krayfishkarl and I made a 3D platformer called Droplet: States of Matter. It took seven years but it's the dream game I've always wanted to make! Using water, ice, cloud and plasma forms, explore the Noble Gas Kingdom across 30+ uniquely themed levels!
October 11, 2025 at 2:19 PM
Two atoms walk into a bar. One says, "I think I lost an electron."

The other asks, "Are you sure?".

The first one replies, "I'm the review score of Droplet: States of Matter on Steam."

Okay for real though, you guys are amazing!
October 6, 2025 at 4:46 PM
I'm still waiting for official verification but Droplet: States of Matter works just fine on Steam Deck! Give it a try if you want to do some 3D platforming on the go!
October 5, 2025 at 1:05 PM
The first boss in Droplet: States of Matter is the two-headed dragon Kalofrioh! One head causes the arena to warm up. The other head cools it down. And your state of matter gets affected in the process! Don't become the dragon's lunch!
October 4, 2025 at 10:15 PM