Justin French
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justin.gamedatacore.com
Justin French
@justin.gamedatacore.com
Co-Founder, CEO, Product Manager & System Architect @GameDataCore - The De-Risking & Decision Intelligence Engine for the Games Industry - Launching Soon! #GameDev #IndieDev
How many of my fellow #indiedev friends are building for themselves vs building for an audience? How exactly have you determined who your audience is and what makes them tick?
October 9, 2025 at 4:12 PM
With our industry's obsession with vanity metrics such as wishlists, have you ever thought about the "why" behind them? Why do some games have super high conversion, but the average is usually below 5%?

How exactly can you make sure that the value of a wishlist is high enough that they'll convert?
October 9, 2025 at 4:10 PM
As an Indie Dev, how do you use data to de-risk your projects? where do you get your data from and how do you make sense of it? What kind of data do you think matters the most?
May 30, 2025 at 10:34 AM
Just 100% Indiana Jones - what a ride!
Highly recommend it if you've not played it yet.
Might be my game of the year.

What's been your game of the year?
December 15, 2024 at 1:43 AM
Reposted by Justin French
No 2 games of Nightmare: Dicebound will ever be exactly the same. Our procedural map layouts and placement of clues & objects will give you a fresh challenge with each try: https://buff.ly/3OM4Xvb Play our prototype: buff.ly/3ZNvddV

#indiedev #turnbased #survivalhorror
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
buff.ly
December 9, 2024 at 6:05 PM
Reposted by Justin French
Our artist, Emily, has been working on the main protagonist, Charles, for our upcoming game Nightmare: Dicebound. We still have a small team right now (there are only 6 of us), but the quality and pace of work really show a dedicated and passionate group of people.

#indiedev #unity #turnbased
November 29, 2024 at 8:00 PM
Reposted by Justin French
It's the start of a new week, so let's jump back into our Nightmare: Dicebound series and learn how curses can affect Charles' Stamina Dice and Dice Slots - https://buff.ly/3Ot5eTN Join our Discord to get hands-on with our prototypes: buff.ly/3ASIs4B

#indiedev #turnbased #survivalhorror
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
buff.ly
December 2, 2024 at 4:05 PM
Reposted by Justin French
Emily is proving to be absolutely unstoppable! It's only Monday, and she's already digging into her creative duffel bag of Lovecraftian horrors and working on sketches for the Monster Journal in our upcoming title, Nightmare: Dicebound. buff.ly/49eKHMd #turnbased #boardgame #indiedev
December 2, 2024 at 8:00 PM
Meet Twiggy, the fluff ball.
#devCat
December 1, 2024 at 5:05 PM
Have you thought about adding voice acting to your games but hesitated due to costs, complexity, or management issues? I’ll explain our dialogue pipeline process in the coming days, based on my work with our titles and AAA dialogue.

#voiceacting #gameaudio #indiedev
November 27, 2024 at 12:32 PM
Reposted by Justin French
Here's the next tip on de-risking your #gamedev / #indiedev project, number 8:

Develop a Strong Visual Identity
November 8, 2024 at 7:31 PM
Reposted by Justin French
Our pitch deck received multiple offers from publishers who saw Project Nightmare’s potential. But as the industry hit tough times, those deals fell through—a reminder that while a great deck opens doors, the journey has its challenges. #PitchDeck #FirstImpression #GameDev
November 16, 2024 at 10:05 AM
Reposted by Justin French
With the industry changes, it’s clear that a vertical slice is now essential for publishers. Our pitch deck made a strong first impression, but today’s publishers want to see the game in action. A playable demo has become the next step in moving from interest to funding. #GameDev #GamePitch
November 16, 2024 at 5:27 PM
Reposted by Justin French
November 26, 2024 at 6:20 PM
Reposted by Justin French
Check out our awesome new brand guide the amazing @emloha.bsky.social put together for us!
On a separate note, it's a good idea to create a branding guide for your studio and your games.

Here's our new studio one that one of our latest hires, Emily, put together: https://buff.ly/48Iakoj

We're now in the process of putting one together for our new games and IP.
DH_BrandGuide.pdf
Shared with Dropbox
buff.ly
November 8, 2024 at 9:42 PM
Reposted by Justin French
Calling all #ContentCreators and #Streamers. We're on the lookout strategy game and board game aficionados who create content. We'd love to get our turn-based survival horror strategy game in your hands. If you're interested, please add your details here: https://buff.ly/3ZjUugH
November 22, 2024 at 1:33 PM
Reposted by Justin French
Continuing our look into different skill tests in Nightmare: Dicebound, Kevin explains how some skill tests require items. https://buff.ly/4i2GNds

Join Our Discord! buff.ly/4hZFXOf

#indiedev #turnbased #survivalhorror
Join the DreamHarvest Discord Server!
The Official Dream Harvest Games Discord Server. Narrative Driven Strategy Games influenced by Board Games. | 857 members
buff.ly
November 22, 2024 at 4:05 PM
Who else is playing Stalker 2 this evening? Initial thoughts?
November 20, 2024 at 8:56 PM
Today's lunch. Fresh Tomato Soup with cracked black pepper, a touch of double cream and Maggi. Yum 🤤

#gamedevdiet #foodie
November 20, 2024 at 1:33 PM
Reposted by Justin French
I have made a Brighton Games Industry Starter Packs.

Let me know about anyone to add.

go.bsky.app/TNdBJzM
November 20, 2024 at 10:35 AM
Reposted by Justin French
Yesterday I tested a few Bluesky tools, I thought I would share the experience in a thread.

1. CleanFollow
Connect (with an App password) - it finds for you accounts you follow that are no longer valid (account deleted or deactivated).
No fuss, did what's on the tin.

cleanfollow-bsky.pages.dev
cleanfollow-bsky
Unfollow blocked, deleted, suspended, and deactivated Bluesky accounts
cleanfollow-bsky.pages.dev
November 16, 2024 at 11:44 AM
Reposted by Justin French
#IndieDevs, I’ve decided to make my own starter pack, for devs who could use some more attention! If you’re an indie dev with less than 500 followers, drop a comment! I’ll try to update this once a day or so.

go.bsky.app/5WJmkDc
November 17, 2024 at 10:45 PM
Our investigation mechanics table top simulator prototype is now available. We'd love some feedback. Join our discord at: bit.ly/4fpoeOE
November 17, 2024 at 10:50 PM
Such a cool idea for inventory management!
Apparently some of our peers have a kink for backpack inventory design... Here is more love for details in Cairn :-)
* Liquids move in their bottles
* When you make something hot in the camp, it has smoke on it
cc @jordidepaco.bsky.social @jesawyer.bsky.social @sirrosen.bsky.social 😉
November 17, 2024 at 10:06 PM