owner @ openhood.com (dev/ops consulting specialized in Rails and Elixir)
France 🇫🇷 / Luxembourg 🇱🇺
github.com/alektron/img...
#imgui #DearImGui #Odin #Odinlang
github.com/alektron/img...
#imgui #DearImGui #Odin #Odinlang
The problem with raw SQL queries in code is that a) they don't compose well, and b) I still need to convert rows into objects somehow.
The problem with raw SQL queries in code is that a) they don't compose well, and b) I still need to convert rows into objects somehow.
I finally sat down to write about what I learned building a Volumetric Lighting effect for the web
In it, I detail how to blend raymarching with post-processing to create beautiful atmospheric light to elevate your next WebGL project
blog.maximeheckel.com/posts/shapin...
I finally sat down to write about what I learned building a Volumetric Lighting effect for the web
In it, I detail how to blend raymarching with post-processing to create beautiful atmospheric light to elevate your next WebGL project
blog.maximeheckel.com/posts/shapin...
Pictured: Generated raylib bindings that bring along constants based on `#define`s in the C header. Also included: Code alignment and comments.
Thanks to xandaron for helping me implement this.
Check it out: github.com/karl-zylinsk...
Pictured: Generated raylib bindings that bring along constants based on `#define`s in the C header. Also included: Code alignment and comments.
Thanks to xandaron for helping me implement this.
Check it out: github.com/karl-zylinsk...
zeux.io/2025/05/03/l...
zeux.io/2025/05/03/l...
Merge all of your SVG assets into one file, and display them individually, just like you do with <.icon />.
more info: www.argylewerewolf.com/code/sprites/
GitHub: github.com/ArgyleWerewo...
#Elixir #PhoenixLiveView
Merge all of your SVG assets into one file, and display them individually, just like you do with <.icon />.
more info: www.argylewerewolf.com/code/sprites/
GitHub: github.com/ArgyleWerewo...
#Elixir #PhoenixLiveView
Check it out: github.com/karl-zylinsk...
Web support (uses dynamic arena instead of virtual growing arena): zylinski.se/odin-handle-...
Check it out: github.com/karl-zylinsk...
Web support (uses dynamic arena instead of virtual growing arena): zylinski.se/odin-handle-...
This is my own personal follow-up to @flohofwoe.bsky.social's classic article "Handles are the better pointers"
This is my own personal follow-up to @flohofwoe.bsky.social's classic article "Handles are the better pointers"
Try it and tell us what you think.
games.openhood.com/2025/3/16/pr...
Try it and tell us what you think.
games.openhood.com/2025/3/16/pr...
It makes testing specific versions of gems in a single file and run it so easy. Highly recommended for creating reproducible test cases.
experiments.openhood.com/2025/3/4/rub...
It makes testing specific versions of gems in a single file and run it so easy. Highly recommended for creating reproducible test cases.
experiments.openhood.com/2025/3/4/rub...
- Want to learn game development
- Want to learn Odin or low-level programming
No prior knowledge required! You have 7 days to figure things out. You'll be able to make something!
No worries, no pressure. Just have fun!
Starts on March 8.
itch.io/jam/odin-7-d...
- Want to learn game development
- Want to learn Odin or low-level programming
No prior knowledge required! You have 7 days to figure things out. You'll be able to make something!
No worries, no pressure. Just have fun!
Starts on March 8.
itch.io/jam/odin-7-d...
Play it on our blog: games.openhood.com/blog/2025/2/...
Play it on our blog: games.openhood.com/blog/2025/2/...
#rust #rustlang #shell
fishshell.com/docs/current...
#rust #rustlang #shell
fishshell.com/docs/current...
Godot 4.4-rc1 being just released, it was time to implement one.
It's so fun how versatile Godot can be.
Given how useful it is for us, I'm thinking of releasing it to more people.
Godot 4.4-rc1 being just released, it was time to implement one.
It's so fun how versatile Godot can be.
Given how useful it is for us, I'm thinking of releasing it to more people.
github.com/software-man...
#ElixirLang
github.com/software-man...
#ElixirLang
🎨 Job Decorator
🦆 Unified Migrations
🦄 Enhanced Unique
🍪 Improved Batches
🔗 Streamlined Chains
🖇️ Improved Workflows
👭 Worker Aliases
🧰 Performance tuning and bug fixes
Generally available after six months of RCs. Read the full release notes: oban.pro/releases/pro...
🎨 Job Decorator
🦆 Unified Migrations
🦄 Enhanced Unique
🍪 Improved Batches
🔗 Streamlined Chains
🖇️ Improved Workflows
👭 Worker Aliases
🧰 Performance tuning and bug fixes
Generally available after six months of RCs. Read the full release notes: oban.pro/releases/pro...
Powered by PhoenixTest + trace.playwright.dev
Great tool to debug feature test failures in CI.
#ElixirLang
Powered by PhoenixTest + trace.playwright.dev
Great tool to debug feature test failures in CI.
#ElixirLang
gist.github.com/fxn/bf4eed25...
gist.github.com/fxn/bf4eed25...