(Colin McRae Rally, Dirt Rally, Sega Rally 3, Chopper Mike, COD:MWII).
Street Fighter player.
Motorcyclist.
Does anyone have any recommendations in the UK?
Does anyone have any recommendations in the UK?
vec2 u=FC.xy/r.y*PI;
vec3 c=vec3(sin(u.x+vec2(0,11))*sin(u.y),cos(u.y)),a,
v=mix(dot(a+=.57,c)*a,c,sin(t))+cos(t)*cross(a,c);
o.rgb=tanh(.1/abs(tan(v/.1)));
vec2 u=FC.xy/r.y*PI;
vec3 c=vec3(sin(u.x+vec2(0,11))*sin(u.y),cos(u.y)),a,
v=mix(dot(a+=.57,c)*a,c,sin(t))+cos(t)*cross(a,c);
o.rgb=tanh(.1/abs(tan(v/.1)));
for(float i,z,d,h;i++<5e1;o+=vec4(3,z,i,1)/d)
{vec3 p=z*normalize(FC.rgb*2.-r.xyy),a;a.y++;p.z+=7.;a=mix(dot(a,p)*a,p,sin(h=length(p)-t))+cos(h)*cross(a,p);
for(d=0.;d++<9.;a+=sin(round(a*d)-t).zxy/d);z+=d=.1*length(a.xz);}
o=tanh(o/1e4);
for(float i,z,d,h;i++<5e1;o+=vec4(3,z,i,1)/d)
{vec3 p=z*normalize(FC.rgb*2.-r.xyy),a;a.y++;p.z+=7.;a=mix(dot(a,p)*a,p,sin(h=length(p)-t))+cos(h)*cross(a,p);
for(d=0.;d++<9.;a+=sin(round(a*d)-t).zxy/d);z+=d=.1*length(a.xz);}
o=tanh(o/1e4);
- Only possible interactions are attacking and rubbing against things
- Can jump ridiculous distances
- Can’t understand anyone
- Compelled to kill everything that moves, for fun
- Only possible interactions are attacking and rubbing against things
- Can jump ridiculous distances
- Can’t understand anyone
- Compelled to kill everything that moves, for fun
twitch.tv/grahamoflegend
twitch.tv/grahamoflegend
I believe I am going to: 'shred' the 'trails' today.
Glossary
Shred: to bimble along.
Trails: paths down mild inclines.
I believe I am going to: 'shred' the 'trails' today.
Glossary
Shred: to bimble along.
Trails: paths down mild inclines.
- Dirt Rally service game.
- A new Deluxe Paint.
- Dirt Rally service game.
- A new Deluxe Paint.