Jake Benbow
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jakebenbow.bsky.social
Jake Benbow
@jakebenbow.bsky.social
3D Artist @ Futurlab
Prev • Bithell Games on Tron Catalyst •

Artstation: https://artstation.com/jakebenbow
Gumroad: https://jakebenbow.gumroad.com/
Pinned
Let's give away some free textures!

These sketchy tiling textures are a great base for stylized materials in Substance Painter + Designer, Blender, Unreal Engine, all sorts really!

I hope you enjoy using them, and please share the love! 🙌

jakebenbow.gumroad.com/l/JB_TilingPainterlyTextures_Vol2
Tiling Painterly Textures Vol. 2
Another collection of 8 painterly tiling textures. I've included a colour and a grayscale version of the four different textures so they're flexible in how they can be applied, but either way they'll ...
jakebenbow.gumroad.com
Reposted by Jake Benbow
Inching my way closer and closer to finishing this piece! I'm actually pleased with how it's turning out.

Also wanted to thank @jakebenbow.bsky.social! I've been using his painterly texture maps and they work so incredibly well! It's been an absolute joy to use.

#3d #gameart #gamedev
September 26, 2025 at 4:22 PM
Reposted by Jake Benbow
Take a look at some of the work I got to do on TRON: Catalyst!

(Check out the rest of the art teams posts too)

www.artstation.com/artwork/K3o9QX
Tron: Catalyst - Gameplay Animations, Rich Stubbs
Tron: Catalyst has officially been released, and it’s been an incredible ride being part of the team that brought this Disney project to life. From the very start of development I had the chance to h...
www.artstation.com
August 18, 2025 at 6:53 PM
Reposted by Jake Benbow
Hello Hello 🍃
I am excited to share some art from my former Bithell team and me for TRON: Catalyst! ✨

We poured a lot of love into our version of The Grid -- check out our work ⬇️⬇️⬇️

#GameArt #EnvironmentArt #TRON #3DArt

www.artstation.com/artwork/EzWQzq
TRON: Catalyst - Arena 4A, Beatriz A. Gamero Rodríguez
As part of the Environment Art team on TRON: Catalyst, I had the opportunity to contribute to Arena 4A level. My responsibilities included set dressing, creating modular and unique props which I inte...
www.artstation.com
August 18, 2025 at 7:06 PM
Reposted by Jake Benbow
Here is a little selection of my work on Tron: Catalyst. You can see more in replies, in-game, and also work from previous titles linked below
August 18, 2025 at 6:17 PM
Myself and the rest of the old Bithell art team have put together our own art blast for TRON: Catalyst!

A lot of love went into crafting our version of The Grid, so please go and show some love to all the very talented folks that made it happen.

www.artstation.com/artwork/oJeWGw
TRON: Catalyst - Vertical Slice, Jake Benbow
Environment renders of the City level in Tron Catalyst. I was responsible for a range of responsibilities in this area of the game, including making modular kits, modelling and texturing props, mater...
www.artstation.com
August 18, 2025 at 5:59 PM
I’m incredibly excited to be starting a new position as a 3D Artist at @futurlab.co.uk this week! 🥳

It's another step in my journey and one I'm really looking forward to, with some fun projects on the horizon and a super friendly and welcoming team!
August 12, 2025 at 9:32 AM
Reposted by Jake Benbow
Its been an absolute pleasure to work with Mike and the team at Bithell Games for 3 fantastic years. Cant speak highly enough of the team, truly some of the best folks ive had the honour to work with! 🙌🙌👏👏
August 8, 2025 at 11:16 PM
Reposted by Jake Benbow
Another certified Games Industry™ moment 🙃🫠

Gutted for the team, and everyone else involved. I've spent the last 3-and-a-bit years surrounded by the funniest, friendliest, and most talented people I've ever worked with.

Here's hoping everyone lands on their feet (they should, they're amazing)
August 8, 2025 at 5:27 PM
Reposted by Jake Benbow
✋ hiiii. i was affected by this

this is sad, and i'm sad, because this team was utterly stellar. i've learned SO much from these wonderful people, and i've never felt more able to be myself than at Bithell Games

because i'm me, i blogged about why Bithell Games means so much to me. see below!
August 8, 2025 at 4:05 PM
Reposted by Jake Benbow
In the wake of the announcement regarding redundancies at Bithell Games please go and follow these wonderful, talented people go.bsky.app/U1R3UmV
August 8, 2025 at 4:18 PM
My time at Bithell Games has been fantastic, but today it unfortunately comes to a close.

I've been fortunate enough to work alongside some great people. If you're hiring then I can't recommend them enough, they're awesome.

I'll have personal news to share next week.
August 8, 2025 at 4:46 PM
Reposted by Jake Benbow
My partner finished her first CGMA class and has started to post some of the work. Its super awesome seeing her progress and how far she has come. www.artstation.com/artwork/5WgkPP
Bunny Forge | Game Environment + Breakdown, Marissa Fortman
This environment was created as part of my course work for the CGMA Creating Stylized Game Assets course with Ashleigh Warner (https://www.artstation.com/ashdoodles). I wanted to create a cozy, whimsi...
www.artstation.com
August 7, 2025 at 3:39 PM
Reposted by Jake Benbow
Ok I need to sort my schedule out, this is my first in-person event in years so be kind. If you are:
- Going to Develop
- Want to talk state of the industry
- Want to talk production
- Want to scream into the void

Lets do a thing please, HMU 🖤
June 26, 2025 at 6:38 PM
🟠 TRON: Catalyst is finally out in the wild! 🔵

Been a great ride making this, and a memorable first credit. I hope everyone enjoys exploring the Grid as much as we enjoyed putting it together!
>RUN
>TRON_CATALYST

Collapse is imminent. Harness the Glitch. Fight for the Grid.
From Disney and Pixar Games / Bithell Games, Big Fan is proud to present TRON: Catalyst.

TRON: Catalyst is OUT NOW on PC/Mac, Xbox Series X|S, PlayStation 5, and Nintendo Switch.

www.bigfangames.com/games/tron-c...
June 17, 2025 at 1:52 PM
Reposted by Jake Benbow
Back on environment art, lemme tell you about @jakebenbow.bsky.social . This is Jake’s FIRST GAME, and yet he arrived guns blazing, and delivered so many of the most beautiful environments and vehicles in the game. He’s a superstar, and is respected across the team for being just..that..damn..good
June 16, 2025 at 5:40 PM
Process breakdown for the rocks in my current personal project. Sculpted in ZBrush, processed in Houdini, rendered in Unreal.
June 3, 2025 at 4:48 PM
Been learning a bit of speedtree for a personal project I'm working up. Very out of my wheelhouse but happy with the results, might revisit them again later to make a few tweaks.

Shoutout to @artofdape.bsky.social, would recommend his excellent vegetation course to anyone starting out with trees.
May 16, 2025 at 4:24 PM
#01 - Overgrown

Would it even be a monthly challenge if I didn't immediately fall behind schedule...

Definitely need to improve my speed and try to not get bogged down in the weeds, but I do think this turned out really nice!

#Mayterials2025 #Mayterials @theclubdiscord.bsky.social
May 4, 2025 at 3:25 PM
Reposted by Jake Benbow
friends are calling this unhinged but I am calling it honest 💜

follow Crescent County on Kickstarter today!!
www.kickstarter.com/projects/ann...
April 25, 2025 at 1:44 PM
Reposted by Jake Benbow
Hey everyone!
I'm working on a small cozy game project for my graduation and I'm currently doing some research to the target audience and what you like about cozy games. If you would fill this form in for me, that would be lovely!🫡🙏 It's only a few questions, thanks! docs.google.com/forms/d/e/1F...
Research cozy games
I'm doing research about cozy games for my graduation project.
docs.google.com
April 1, 2025 at 8:56 AM
Reposted by Jake Benbow
I’m now available for work so giving this collection of personal work a bump.
Any and all shares are deeply appreciated right now and portfolio link in the bio.

Cheers and hope you’re having a great day.
Hi I'm Des and I do prop and environment art in the games industry and here is a collection of some of my personal projects.
March 29, 2025 at 4:23 PM
Reposted by Jake Benbow
Top tip for folks looking for 3D art jobs in games: have chairs in your portfolios. Doors. Fuck, have a really good bit of skirting board.

Character art is cool and sexy and eye catching, but damn, videogames need like a really large number of doors.
Still looking for more applications.

I'm noticing a lot of enthusiasm for environmental art (which is good) but not many examples (which is not good).

Will start interviews early April.
Looking for a pixel artist to help us complete Beatdown City survivors! Pay is $30-35/hour.

docs.google.com/forms/d/e/1F...
March 24, 2025 at 8:13 PM
Reposted by Jake Benbow
Enjoying my new life as a freelancer, hopefully I can continue to find jobs, have some stuff hopefully sorted (touch wood!) but in case I don't, I am always looking for potential projects. Drop me a DM if your interested!
For the new followers.
March 3, 2025 at 12:57 PM
Reposted by Jake Benbow
Hey bluesky! We're hiring for a few positions! Come work with us on Project D :) ->

halfmermaid.co/jobs

🌟 Senior Character Artist
🌟 Cinematic Manager
🌟 Senior Environment Artist (European timezones)
🌟 Level Designer (European timezones)
February 19, 2025 at 7:23 PM
Something in the works...
March 2, 2025 at 11:56 AM