Leif
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inthewindstudios.com
Leif
@inthewindstudios.com
Game dev working on his first game in #Godot: Dungeon Survive!
I also make the occasional Godot tutorial on YouTube.
Studio Discord: https://discord.gg/mAmTpBEG6C
Youtube: https://www.youtube.com/@Leif_in_the_Wind
A classic piece of advice for just about anything creative is take the essence of something already made and then modify it to suite your tastes. Find a cool palette that someone already made and add/remove a color or two, or even keep it the same.

Over time you'll likely find what works for you!
November 6, 2025 at 3:23 AM
An inspiration! Congratulations 😄
September 25, 2025 at 10:05 PM
Essentially I've had the item resource working fine for a while, but it will share some functionality with the newly created spell resource. And I want to be able to check all scenarios (is or is not either, and which one it is). So I figured creating a common ancestor would be workable
September 12, 2025 at 11:40 PM
Yeah I’m thinking like treasure or something. Since the items and spells will be what the player is looking for to upgrade themselves
September 10, 2025 at 8:35 PM
I suppose I could do composition as well, make subresources… hmmm
September 10, 2025 at 4:31 AM
Oh god the compression on the gif has already made it worse
September 9, 2025 at 5:28 AM
Oops maybe I should comment here... I would love to be added!
August 7, 2025 at 4:57 AM
I would like to be added :)
August 7, 2025 at 4:56 AM
I should have rotated that photo before posting 😵‍💫
July 30, 2025 at 5:12 AM
I hope I can be featured here some day! Congrats on the release again 😄
July 21, 2025 at 2:06 AM
With the proper application of a viewport and pixel snapping everything looks great! Until the player moves in a diagonal, then it’s a jittery mess 😓
July 13, 2025 at 5:56 AM