Nick Fisher
banner
hydroxide.dev
Nick Fisher
@hydroxide.dev
Pinned
Creating & animating sample scenes really helps uncover which parts of the interface are frustrasting/unusable, which parts are buggy/broken, and which parts are working well.

Definitely the most complex UI I've ever attempted (and I also admit that UI is not my strong suit).
Plot twist: the mother is the one who killed grandma immediately after recording the video.

(In all seriousness, this video gives off major Black Mirror vibes).
Nightmarish idea for a startup tbh
November 14, 2025 at 1:03 AM
I’m sure there are people out there who have good reason to stick with it, but Windows is completely dead to me as a developer and user OS.
Can’t see any reason for sw engineers to choose Windows with this weird direction they are doubling down on

So odd because Microsoft has building dev tools in their DNA… their OS doesn’t look like anything a builder who wants OS control could choose

Mac or Linux it is for devs
November 13, 2025 at 2:38 PM
Reposted by Nick Fisher
Since the embargo is now over, happy to share the slides of the first ever presentation of Baguettotron at EPFL at the invitation of the Apertus team. Also include very early results motivating the choice of a deep architecture for Baguettotron. docs.google.com/presentation...
November 12, 2025 at 5:29 PM
I feel like photogrammetry would be a lot easier if I was a halfway decent photographer.
November 13, 2025 at 9:09 AM
Results from Hunyuan World Mirror (original video captured with an iPhone 17 Pro).

It's still falling over with >60 images and I haven't had much success trying to stitching rooms together manually.

I keep coming back to LongSplat because it's exactly what I need but no luck so far.
November 12, 2025 at 6:11 AM
Unfortunately my ancient GTX1080ti is too slow to train LongSplat (well, not literally, but it will take ages due to lack of tensor cores for fused SSIM).

I've been futzing around for a couple of hours with Lightning's cloud notebook, but keep running into build incompatibilities.
November 11, 2025 at 9:48 AM
Reposted by Nick Fisher
Breaking: we release a fully synthetic generalist dataset for pretraining, SYNTH and two new SOTA reasoning models exclusively trained on it. Despite having seen only 200 billion tokens, Baguettotron is currently best-in-class in its size range. pleias.fr/blog/blogsyn...
November 10, 2025 at 5:30 PM
Just saw there’s a Reddit AMA with the Kimi/Moonshot team:

www.reddit.com/r/LocalLLaMA...

I’m too tired to figure out time zones but I guess it’s starting soon.
From the LocalLLaMA community on Reddit
Explore this post and more from the LocalLLaMA community
www.reddit.com
November 10, 2025 at 4:06 PM
I just discovered this "First Principles of Computer Vision" series which looks like an incredibly well-designed course on the basics of lenses, image features, convolutions and more advanced image processing.

Definitely worth bookmarking if you're new to the field.

fpcv.cs.columbia.edu
Monographs
fpcv.cs.columbia.edu
November 10, 2025 at 5:00 AM
I've mostly been working with Modal/Colab Pro notebooks, but after yet ANOTHER batch of Colab compute units expired, I've reverted to running something on my local Linux machine (GTX1080ti). It's very dated but this thing is a workhorse, I think it's been with me for almost 10 years now.
November 10, 2025 at 4:15 AM
I’m seeing various mentions of Nano Banana 2 - does anyone have access? One of my ongoing projects could benefit from improved image style transfer.
November 9, 2025 at 1:04 PM
I’m looking at structure-from-motion models and a thought popped into my head - how similar is the binocular field from human to human? Is it possibly like colour blindness where some people perceive depth/perspective differently from others?
November 8, 2025 at 11:23 AM
There's some useful benchmarks here to compare Dart vs Dart-with-FFI performance.

www.youtube.com/watch?v=eJR5...
Using Dart FFI for Compute-Heavy Tasks - Robert Odrowaz-Sypniewski | Fluttercon EU 2025
YouTube video by droidcon & fluttercon
www.youtube.com
November 7, 2025 at 6:26 AM
Say what you will about CMake, I don't think there's ever been a case where I wasn't able to hammer it to do exactly what I wanted.

It might not be pretty, but it works.
November 7, 2025 at 4:54 AM
Researching options for hip surgery (not for me).

I have a lot of gripes about the Australian government at the policy level, but they (generally) do a pretty good job for the actual administrative/executive functions.
November 7, 2025 at 2:35 AM
Re-reading discussions about WASM, some on the Dart GH repo, some on HN.

I really wish WASM was renamed to something like Virtual Assembly/VASM so we could totally silo discussions about the bytecode target from discussions about web. They're totally unrelated.
November 6, 2025 at 7:08 AM
Never forget what they took from us.
November 6, 2025 at 3:14 AM
Reposted by Nick Fisher
Funding: if your mid/large business uses Dear ImGui - and maybe you are approaching end of year budget/planning etc. - please consider reaching out (PM/email) so I can help you help Dear ImGui !
November 5, 2025 at 8:00 PM
Gives me Half Life 2 vibes, but still less creepy than the humanoid robots we’re seeing.
Toyota just demoed a personal mobility chair that literally walks—up stairs, sideways, and into a car.

Meet “walk me”: a four-legged, stair-climbing, height-adjustable mobility device aimed at seniors and people with limited mobility.
November 5, 2025 at 5:03 PM
I can grudgingly excuse/defend *very very* occasional crunch. Something like one to two weeks per year.

But telling candidates to expect 9am to 11pm, 6-7 days a week, every week,? I'm definitely doing something very wrong. Particularly when you're paying the usual $150k-$250k pa!
November 5, 2025 at 4:41 AM
The shadow problem was much simpler than I originally thought - it seems I disabled backface culling at some point! I suppose this projects shadows on both front-face and back-face, so the z-fighting was causing the flickering.
November 5, 2025 at 12:39 AM
Every time I open LinkedIn, I come away feeling so greasy. How do you people do this?
November 4, 2025 at 6:49 AM
Debugging a very annoying problem with shadows. To me, thatbanding suggests some kind of shadow map texture precision/resolution issue. Problem is, I'm only seeing it when running inside Flutter, I can't replicate it in any standalone tests.
November 4, 2025 at 5:44 AM
I don’t want to go into too many details, but I have second-hand reports of exactly the same thing going on in green energy policy.
This is an incredible thread, featuring threats that the US government will seek personal revenge on family members of EU negotiators for holding to their government's position during talks.
🚨🚨Things are just getting worse. 🧵
www.politico.eu/article/us-a...
November 3, 2025 at 2:24 PM
I asked Gemini for an overview of Cascaded Shadow Maps, but inadvertently had Nano Banana selected, so it actually generated a nice little image to accompany the explanation.

Accidental, but nice. No idea if it's accurate or not, I need to keep reading to verify.
November 3, 2025 at 3:44 AM