Helmut Stark
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helmutstark.bsky.social
Helmut Stark
@helmutstark.bsky.social
3d Artist, character, environments, props
Had a lot of work lately, so there is very slow process on my little shooter project. But here is a WIP of my first weapon in the game.

Screeshot is from substance Painter. I play around with additional alpha details currently.

#gamedev #substancePainter #UE5 #scifi #pistol
November 6, 2025 at 9:51 PM
learning a lot of enemy AI in the last weeks. Thinking also about possible angles for a main menu.

#gamedev #UnrealEngine5 #Space #Blender3d
September 26, 2025 at 6:46 PM
Started to modify the UE5.6 arena shooter template. And now I got my robot model chasing and shooting at me 😍

#gamedev #ue5 #blender #substancePainter #shooter
September 14, 2025 at 11:16 AM
Mixing some industrial elements with kitbashed parts of my more clean and modern props.

#gamedev #blender #scifi #modeling #industrial
August 21, 2025 at 7:33 PM
Had the idea to complement my space scene with some more industrial-like parts for a second room. So I was busy the last evenings to kitbash and create a couple of modular parts.

#ue5 #gamedev #environment #modular
August 17, 2025 at 4:41 PM
starting something new is sometimes really hard. bc everything looks meh at the beginning.

#gamedev #unrealengine #blender #art
July 29, 2025 at 1:01 PM
more props. and some ugly clipping 😅
The plant containers really help to break up the white dominated scene.

#gamedev #ue5 #blender #scifi #spacestation
July 26, 2025 at 1:07 PM
expanding my room. Got way too much ideas what I could add here and not enough time 😅

#ue5 #gamedev #space
July 18, 2025 at 10:39 AM
still some weightpainting issues, but at least he is rigged now 😅
Can´t wait to improve the room further, but I think a bit of another sculpting pass for the face would be nice.

#gamedev #blender3d #robot #character #rigging
July 15, 2025 at 4:03 PM
Happy #portfolioday 🍻
July 9, 2025 at 3:45 PM
after my humble attempt to add a character to my spacescene evolved into a waaaay bigger project by itself, here is the current state of my robot character.
I will add some cables and details to the body. But so far I kinda like it.

#gamedev #digitalart #blender #ue5 #robot
July 6, 2025 at 3:36 PM
Was thinking about my space-window scene and decided a character would look nice in the scene.
Probably a bit over ambicious for a evening project.
lets see if I end up with something nice.

#robot #blender3d #hardsurface #modeling
July 1, 2025 at 7:34 PM
my small daily update:
asteroids are now a particle system and are flowting nicely. Couchtable is updated and the lower part of the window looks now nicer

#ue5 #gamedev #blender #view #earth
June 26, 2025 at 7:27 PM
Improved the window a bit yesterday. Not sure in which direction I am heading with this.

#ue5 #gamedev #blender
June 25, 2025 at 3:26 PM
finally back on my personal project.
Lets embrace that view for a moment 😍

#ue5 #gamedev #Blender3d
June 23, 2025 at 7:44 PM
15 Maya crashes in the last 2 hours. I really wonder what they are doing at Autodesk to justify all that subscription money.

#maya #autodesk #3dmodeling #blender
March 25, 2025 at 1:35 PM
fab has approved my Server Room project 🎉
check it out, I guess every bit of traffic counts 😅

www.fab.com/de/listings/...

#ue5 #gamedev #fab #Blender
Scifi Server Room Modular Environment Kit
preview video: https://youtu.be/WGPl-ei_uwYScifi Environment pack. You can create corridors, halls, control rooms and server rooms with elevated platforms.Expect the fabric of the chairs, all props sh...
www.fab.com
March 10, 2025 at 7:14 PM
my little overview section for the first sample room of my server room set.
Submitted it to fab, but they had some complaints. So I´ll fix these hopefully soon 😅

#gamedev #scifi #blender3d #ue5
March 7, 2025 at 4:01 PM
since almost all of my scifi models share one material instance, you can change the colors of all of them very easy. Harder part is to decide which one 😅

#gamedevelopment #ue5 #blender #substancePainter
March 5, 2025 at 3:55 PM
adding some corridors to connect sample rooms. In that case, it leads currently into the void 😅

#gamedev #unrealengine
March 3, 2025 at 6:07 PM
setdressing. got almost all parts toghether for a scene. Added some cables to the beams. maybe not enough yet.

#blender #gamedev #ue5
March 1, 2025 at 9:21 PM
still not more lightsources but at least these are looking as I hoped. Improved the ceiling a bit.

#gamedev #ue5 #blender #scifi
February 28, 2025 at 11:25 PM
trying some kind of server room with some of my scifi assets. And I need to tweak my cable bp. I think the segments are too long.

#gamedev #ue5 #blender
February 28, 2025 at 12:23 AM
most important for all scifi environments:
generic crates 😅

#scifi #gamedev #ue5
February 22, 2025 at 3:59 PM
toying around to create some corridors

#ue5 #gamedev
February 17, 2025 at 10:25 PM