Harry 💬
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halisavakis.com
Harry 💬
@halisavakis.com
He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship

🚫 Anti-AI/NFT 🚫

Gamedev, Shader and VFX Journeyman; making things pretty with code ✨

🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Absolutely loving everything you share on Little Ruin, would love to see if HAZE could be of use there 👀
November 29, 2025 at 10:02 AM
The simplification might hurt some of the important symbolisms though; for example, the Greek flag has 9 lines for a very specific reason, so "simplifying" it (I'm counting 5 or 6) is actually quite wrong 👀
November 26, 2025 at 10:53 AM
Loved Mouthwashing and Demonschool is very much on my list, along with Citizen Sleeper 👀 haven't heard of the other ones, will have to check them out!
November 24, 2025 at 12:20 AM
I'm not brave enough for the Dead Space games I'm afraid 😅 but Citizen Sleeper is probably one I should definitely try
November 24, 2025 at 12:19 AM
Ah thanks, will definitely check it out!
November 24, 2025 at 12:18 AM
I usually kinda avoid AAA games, but I have heard good things about GoW, so I might give it a go (I think I might have it in my library tbh 😅)

Though my console of choice is the switch 2, so indies are usually my go-to
November 23, 2025 at 11:28 PM
Played both and loved them, especially Outer Wilds, it's one of my all-time favorites ✨ Thanks for the suggestions!
November 23, 2025 at 11:26 PM
(I don't blame the games for the aiming mechanics, I know they're classic for survival horror games, I just suck at aiming with a controller)
November 23, 2025 at 10:24 PM
It very much might be, I actually started it but I stopped for a while and didn't feel like going back; maybe I ought to give it another try 😅
November 23, 2025 at 10:23 PM
Commit messages without AI: sagdgafwfsgagafgsgsgstilldoesntwork

Commit messages with AI:
✅ sagdgafwfsgagafgsgsg—stilldoesntwork
November 22, 2025 at 1:59 PM
Thank you! ✨
November 21, 2025 at 6:08 PM
Thank you so much Patrick!
November 21, 2025 at 6:08 PM
Here's how HAZE contributes to the overall lighting and colors of the scene ✨

It helps to have a solid base of lighting before using it, as relying on it from the very start can make it more difficult to gauge the proper values
November 20, 2025 at 8:56 AM
HD still for some more details
November 20, 2025 at 8:51 AM
Last one, I swear, I was just fighting Unity on this for a little while, so I'm so very relieved
November 15, 2025 at 3:57 PM