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graystripe2000.bsky.social
@graystripe2000.bsky.social
Solo #gamedev. Works include Cottontail, Red & Blue, Blobby, Jump’N’Robo, Sasha and the Corrupted Village, and more. Straight male. https://graystripe2000.itch.io/
Second resolution test. I went from 640x360 to 320x180. Going with that instead, as I think I’m better off drawing 32x32 sprites instead of 64x64. Though, both 640x360 and 320x180 look good on a 1080p monitor. #gamedev #indiedev #indiegame #pixelart #GameMaker
November 9, 2025 at 6:12 PM
Resolution test for my next game. Decided to use a Rayman sprite for size comparisons. #gamedev #GameMaker #pixelart #ScreenshotSaturday
November 7, 2025 at 11:08 PM
Here’s my most-played games. Surprised Project x Zone 1 ended up in the “over 100 hours” section yet the second one was over 50 hours despite me being sure I played it for over 100 hours because of the New Game+.
November 5, 2025 at 8:10 PM
I just got it and checked mine. Imagine my surprise when I found out it not only tracked my Switch and Switch 2 playtime, but also my 3DS and Wii U playtime and that I played Project x Zone 1 for over 100 hours.
November 5, 2025 at 1:25 PM
Happy Halloween! Celebrate with these screenshots of Spooks vs Skulls, now available to play in-browser on itch.io and NewGrounds.
#gamedev #GameMaker #indiedev #indiegame #pixelart #ScreenshotSaturday
October 31, 2025 at 10:18 PM
Spooks vs Skulls Day 07. The Title, instructions, Win and Credits(not shown) are in. Just some minor polish left to do. #GameMaker #gamedev #indiedev #indiegame #pixelart
October 28, 2025 at 7:56 PM
Spooks vs Skulls Day 06. Finished designing the level so I added in death and time over conditions. All that’s left to do (aside from the title screen, credits, and instructions) is the final polish. #GameMaker #gamedev #indiedev #indiegame #pixelart
October 27, 2025 at 7:29 PM
Spooks vs Skulls Day 05. Started designing a small level today and found out the music issue I was having was an HTML5 browser issue, so I don’t have to change the music. Only got 2-3 days left do finish this challenge, so I gotta get a move on. #GameMaker #gamedev #indiedev #indiegame #pixelart
October 26, 2025 at 7:57 PM
Spooks vs Skulls Day 04. Fixed the enemies’ shots so that they only shoot one bullet at a time. Also decided on the size for the actual level, as you can see. #gamedev #indedev #indiegame #GameMaker #pixelart #ScreenshotSaturday
October 25, 2025 at 5:38 PM
Spooks vs Skulls Day 03. Finished the art for the game, and the skulls now attack (still a work-in-progress). There’s also health and a timer. #gamedev #indiedev #indiegame #GameMaker #pixelart #ScreenshotSaturday
October 24, 2025 at 10:57 PM
I got the 1-up
October 24, 2025 at 7:02 PM
Spooks vs Skulls Day 02. The level tile set is done and there are now sounds. Unfortunately, I may be forced to change the music because MP3 files apparently don’t work with HTML5. #GameMaker #gamedev #indiegame #indiedev #pixelart
October 23, 2025 at 7:24 PM
Started a new game today and I’m challenging myself to finish and release it in a week. So how about a spooky game for the Halloween season? Day 01 was about moving and aiming. And sprites, too. #gamedev #indiedev #indiegame #pixelart #GameMaker
October 22, 2025 at 7:44 PM
Awwww! Poor Alien GlowBlob. He’s trapped in Cyberspace. You’re not gonna let him stay trapped there, are you? Help him get out by playing Glow, and make him happy.
#gamedev #indiedev #indiegame #GameMaker #Krita
graystripe2000.itch.io/glow
October 20, 2025 at 5:19 PM
Polygon, I’m pretty sure Project x Zone wasn’t made in Unity (or Ynity, for that matter) and I’m pretty sure this isn’t an official image. LOL!
October 19, 2025 at 7:59 PM
Some new screenshots for Glow, which is now available for free on itch.io. graystripe2000.itch.io/glow #gamedev #indiedev #indiegame #pixelart #GameMaker #ScreenshotSaturday
October 17, 2025 at 10:19 PM
October 17, 2025 at 3:28 PM
Now before anyone says pixel art can’t be upscaled unless you do it like that, no. Not true. I made a Tails fangame that reused assets from the GBA Sonic games that’s designed for a 720p screen, and I upscaled them and they still look like proper pixel art.
October 15, 2025 at 3:55 PM
Well, since it’s #portfolioday. I’m a (currently at least) solo game developer. Here’s four of the games I’ve worked on.
October 15, 2025 at 12:10 AM
Glow releases on itch.io this Friday. Yaaay! #pixelart #gamedev #indiedev #GameMaker #indiegame
October 14, 2025 at 7:33 PM
Since Glow is no longer an HTML5 game, I had to read controller support and the pause screen. #gamedev #indiedev #indiegame #GameMaker #pixelart
October 13, 2025 at 7:43 PM
October 10, 2025 at 10:26 PM
Happy #CynderCommunityDay! Decided to celebrate with a pixel art piece of adult Cynder in the style of my upcoming game, Glow. Also stuck her in a level and took a screenshot for the fun of it. #pixelart
October 10, 2025 at 3:17 PM
Level 8 layout done. Now to just put more stuff in it. #gamedev #indiedev #GameMaker #indiegame #pixelart
October 6, 2025 at 7:18 PM
Started Glow’s 8th level today. Decided to show an in-editor screenshot this time. #pixelart #gamedev #indiedev #GameMaker #indiegame
October 5, 2025 at 9:04 PM