📝 Joint Denoising and Upscaling via Multi-branch Network.
📝 Cardioid Caustics Generation with Diffusion Models.
📝 Geometric Integration for Neural Control Variates.
📥 View here: gpuopen.com/learn/public...
📝 Joint Denoising and Upscaling via Multi-branch Network.
📝 Cardioid Caustics Generation with Diffusion Models.
📝 Geometric Integration for Neural Control Variates.
📥 View here: gpuopen.com/learn/public...
🎓 Attend our “Advancing AI Game Development with AMD” developer session.
🛠️ Visit our booth to see some of our latest tech demos.
👉 Register now: migs.biz/en/sessions/...
#MIGS25 #gamedev
🎓 Attend our “Advancing AI Game Development with AMD” developer session.
🛠️ Visit our booth to see some of our latest tech demos.
👉 Register now: migs.biz/en/sessions/...
#MIGS25 #gamedev
🛠️ Our latest blog explores these brand-new updates for RGP, RGD, RRA, RMV, RGA, and RDP.
➡️ Learn more: gpuopen.com/learn/radeon...
🛠️ Our latest blog explores these brand-new updates for RGP, RGD, RRA, RMV, RGA, and RDP.
➡️ Learn more: gpuopen.com/learn/radeon...
Discover how to maximize #ONNX Runtime + #DirectML with DirectX 12 for seamless GPU pipelines.
🛠️ Dive into practical setup tips and code samples in our latest guide: gpuopen.com/learn/onnx-d...
Discover how to maximize #ONNX Runtime + #DirectML with DirectX 12 for seamless GPU pipelines.
🛠️ Dive into practical setup tips and code samples in our latest guide: gpuopen.com/learn/onnx-d...
🎬 AMF v1.5 adds 4:4:4/4:2:2 chroma subsampling support for VideoConverter color space conversion and scaling.
📥 Download now: gpuopen.com/advanced-med...
🎬 AMF v1.5 adds 4:4:4/4:2:2 chroma subsampling support for VideoConverter color space conversion and scaling.
📥 Download now: gpuopen.com/advanced-med...
🎬 Learn how we collaborated to optimize Topaz Video for RDNA GPU architectures using AMD Optimizer toolchains for real-time performance 🎬
gpuopen.com/learn/topaz-...
🎬 Learn how we collaborated to optimize Topaz Video for RDNA GPU architectures using AMD Optimizer toolchains for real-time performance 🎬
gpuopen.com/learn/topaz-...
📝 GATE (Geometry-Aware Trained Encoding) for neural rendering.
📝 Real-time procedural GPU tree generation.
📝 Neural Visibility Cache for real-time light sampling.
📥 Download the papers: gpuopen.com/learn/public...
📝 GATE (Geometry-Aware Trained Encoding) for neural rendering.
📝 Real-time procedural GPU tree generation.
📝 Neural Visibility Cache for real-time light sampling.
📥 Download the papers: gpuopen.com/learn/public...
➡️ Learn how to deploy AI models from simulation to real-world #robotics with this tutorial: gpuopen.com/learn/sim-to...
➡️ Learn how to deploy AI models from simulation to real-world #robotics with this tutorial: gpuopen.com/learn/sim-to...
🗜️ The DGF SDK has been updated with a new animation-aware encoding pipeline, bug fixes, and improvements.
👉 Learn more and download: gpuopen.com/learn/animat...
🗜️ The DGF SDK has been updated with a new animation-aware encoding pipeline, bug fixes, and improvements.
👉 Learn more and download: gpuopen.com/learn/animat...
📥 Download now: gpuopen.com/hiprt/?utm_s...
📥 Download now: gpuopen.com/hiprt/?utm_s...
🟥 Introducing AMD #FidelityFX SDK 2.0: the launchpad for our neural rendering tech, including cutting-edge #FSR4 and upcoming Redstone features!
➡️ Meet the FidelityFX SDK 2: gpuopen.com/learn/amd-fi...
🟥 Introducing AMD #FidelityFX SDK 2.0: the launchpad for our neural rendering tech, including cutting-edge #FSR4 and upcoming Redstone features!
➡️ Meet the FidelityFX SDK 2: gpuopen.com/learn/amd-fi...
✨GPU Work Graphs on Sunday, Aug 10
✨Demystifying Noise: Role of Randomness in Generative AI on Wednesday, Aug 13
📅 See our schedule: s2025.conference-schedule.org/organization...
✨GPU Work Graphs on Sunday, Aug 10
✨Demystifying Noise: Role of Randomness in Generative AI on Wednesday, Aug 13
📅 See our schedule: s2025.conference-schedule.org/organization...
🟥 Get your game Redstone ready with #FSR 3.1.4 🟥
We've also updated our #UnrealEngine FSR 3 & Radeon Anti-Lag 2 plugins to support UE 5.6.
Details ➡️ gpuopen.com/learn/amd-fs...
🟥 Get your game Redstone ready with #FSR 3.1.4 🟥
We've also updated our #UnrealEngine FSR 3 & Radeon Anti-Lag 2 plugins to support UE 5.6.
Details ➡️ gpuopen.com/learn/amd-fs...
🚀 Improve performance and lower memory costs with the new #Vulkan extension for DGF, supported by our latest preview driver and sample.
👉 Learn more and download: gpuopen.com/learn/dense-...
🚀 Improve performance and lower memory costs with the new #Vulkan extension for DGF, supported by our latest preview driver and sample.
👉 Learn more and download: gpuopen.com/learn/dense-...
🆕 This update adds Lumen software/hardware #raytracing support, deep shadow approximation, and more.
📥 Read the blog and download the patch: gpuopen.com/learn/tressf...
🆕 This update adds Lumen software/hardware #raytracing support, deep shadow approximation, and more.
📥 Read the blog and download the patch: gpuopen.com/learn/tressf...
🎮 #FOSS developers can now build custom low-latency streaming solutions for cloud gaming, VDI, and embedded apps on AMD GPUs.
📥 Download the update: gpuopen.com/news/streami...
🎮 #FOSS developers can now build custom low-latency streaming solutions for cloud gaming, VDI, and embedded apps on AMD GPUs.
📥 Download the update: gpuopen.com/news/streami...
💥 We've added a lightweight multi-branch and multi-scale feature extraction network for superior visual quality.
Our recently expanded blog has all the details 👉 gpuopen.com/learn/neural...
💥 We've added a lightweight multi-branch and multi-scale feature extraction network for superior visual quality.
Our recently expanded blog has all the details 👉 gpuopen.com/learn/neural...
✨We're sharing how you can leverage diffusion-based techniques to generate indirect illumination (GI) effects ✨
Find out more in our latest article on GPUOpen:
gpuopen.com/learn/genai-...
✨We're sharing how you can leverage diffusion-based techniques to generate indirect illumination (GI) effects ✨
Find out more in our latest article on GPUOpen:
gpuopen.com/learn/genai-...
Our quick how-to guide shows you how to:
✅ Use WMMA intrinsics on RDNA 4.
✅ Implement a simple MLP.
👉 Read the guide: gpuopen.com/learn/matrix...
Our quick how-to guide shows you how to:
✅ Use WMMA intrinsics on RDNA 4.
✅ Implement a simple MLP.
👉 Read the guide: gpuopen.com/learn/matrix...
🔥 Easily get your game ready for FSR 4
🔥 New upscaler CVars and multiple bug fixes
📥 Download now! gpuopen.com/learn/ue-fsr...
🔥 Easily get your game ready for FSR 4
🔥 New upscaler CVars and multiple bug fixes
📥 Download now! gpuopen.com/learn/ue-fsr...
🆕 Support for additional @AMDRadeon RX 9000 series GPUs.
🆕 Enhanced features and updates to all the tools.
👉 Learn more: gpuopen.com/learn/radeon...
(🧵1/2)
🆕 Support for additional @AMDRadeon RX 9000 series GPUs.
🆕 Enhanced features and updates to all the tools.
👉 Learn more: gpuopen.com/learn/radeon...
(🧵1/2)
💥 Connect with fellow developers and AMD staff
💥 Ask questions and share ideas about #GameDev, #AI dev, and more!
👉 Sign up now: discord.gg/amd-dev
💥 Connect with fellow developers and AMD staff
💥 Ask questions and share ideas about #GameDev, #AI dev, and more!
👉 Sign up now: discord.gg/amd-dev
✨ Check out some our latest #gamedev technologies.
✨ Learn more about our resources for game developers.
➡️ Register for #XP25 here: xpgamesummit.com/register/
✨ Check out some our latest #gamedev technologies.
✨ Learn more about our resources for game developers.
➡️ Register for #XP25 here: xpgamesummit.com/register/
▶️ Talk: www.yorku.ca/research/cai...
▶️ Schola: gpuopen.com/amd-schola/?...
#AI #Research #gamedev
▶️ Talk: www.yorku.ca/research/cai...
▶️ Schola: gpuopen.com/amd-schola/?...
#AI #Research #gamedev
💥 FSR 3.1.4 with reduced upscaler ghosting in newly disoccluded pixels.
💥 Updates to Brixelizer GI and Breadcrumbs.
📥 Get the update: gpuopen.com/amd-fidelity...
💥 FSR 3.1.4 with reduced upscaler ghosting in newly disoccluded pixels.
💥 Updates to Brixelizer GI and Breadcrumbs.
📥 Get the update: gpuopen.com/amd-fidelity...