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Like a relation between a GM's pile and a Player's pile. I like it!
I also think a lot about point mgmt per turn: the player draws a card and has it's value on action points to spend that turn; every x cards an event is triggered. Closer to John Lambshead's solo wargame rules.
Like a relation between a GM's pile and a Player's pile. I like it!
I also think a lot about point mgmt per turn: the player draws a card and has it's value on action points to spend that turn; every x cards an event is triggered. Closer to John Lambshead's solo wargame rules.