Partner & Founder at @nova-box.com since 2007.
IGF finalist, twice.
I sometimes post in (approximative) English et parfois en français.
🎮 https://nova-box.com
🎶 asunder.bandcamp.com
I'm a writer and a musician. I work at Nova-box, a tiny independent video game studio based in Bordeaux, France.
We make interactive graphic novels, such as Across the Grooves, Seers Isle, or End of Lines.
More details on our website:
www.nova-box.com
Plus d’infos 👉 www.bnf.fr/fr/agenda/qu...
Plus d’infos 👉 www.bnf.fr/fr/agenda/qu...
#gamedev #visualnovel #indiegame #indiedev #art #digitalart 🎮
#gamedev #visualnovel #indiegame #indiedev #art #digitalart 🎮
24h.liberation.fr/la-programma...
24h.liberation.fr/la-programma...
#gamedev #indiegame #indiedev #art #digitalart
#gamedev #indiegame #indiedev #art #digitalart
Our Steam page: store.steampowered.com/developer/no...
#visualnovel #indiedev #indiegame #gamedev
Our Steam page: store.steampowered.com/developer/no...
#visualnovel #indiedev #indiegame #gamedev
On est heureux d’avoir accompagné cette création hybride entre musique et narration.
#SoundDesign #SoundEngineer #AudioProduction #LivreAudio #AudioBook
On est heureux d’avoir accompagné cette création hybride entre musique et narration.
#SoundDesign #SoundEngineer #AudioProduction #LivreAudio #AudioBook
Works every time. ✨
Works every time. ✨
A group of shaman apprentices set foot on the shores of a sacred island to be initiated to magic. As they progress through the wilderness, looking for the “Seers”, their spirit-guides, they realize they’re not alone.
Discord: nova-box.com/discord
#art #indiedev #indiegame #gamedev
A group of shaman apprentices set foot on the shores of a sacred island to be initiated to magic. As they progress through the wilderness, looking for the “Seers”, their spirit-guides, they realize they’re not alone.
Discord: nova-box.com/discord
#art #indiedev #indiegame #gamedev
La suite tant attendue de Bernard Arnault Sauve La France est jouable en un clic sur PC ou smartphone.
C'est de l'espoir en barre !
pierrec.itch.io/chatgpt-sauv...
La suite tant attendue de Bernard Arnault Sauve La France est jouable en un clic sur PC ou smartphone.
C'est de l'espoir en barre !
pierrec.itch.io/chatgpt-sauv...
podtail.com/podcast/disc...
podtail.com/podcast/disc...
L'écrivain Joseph Andras lui rend hommage
➡️ https://l.humanite.fr/OEV
L'écrivain Joseph Andras lui rend hommage
➡️ https://l.humanite.fr/OEV
#indiedev #indiegame #gamedev #art #halloween #spooky #trick
#indiedev #indiegame #gamedev #art #halloween #spooky #trick
Aujourd'hui, David Torres plonge dans les méandres tourmentés et sensuels de Catherine, un des chefs-d'oeuvre de Studio Zéro, notamment connu pour son travail sur la licence Persona.
www.pointnthink.fr/fr/catherine...
Aujourd'hui, David Torres plonge dans les méandres tourmentés et sensuels de Catherine, un des chefs-d'oeuvre de Studio Zéro, notamment connu pour son travail sur la licence Persona.
www.pointnthink.fr/fr/catherine...
🎟️ Reserve your free seat here: www.eventbrite.com/e/prototypin...
#gamedev #narrative #narrativedesign
🎟️ Reserve your free seat here: www.eventbrite.com/e/prototypin...
#gamedev #narrative #narrativedesign
Let's support all indie devs
Tag your favorite indie devs in the comments.
Follow new incredible studios, games, and projects!
#gamedev #indiedev #indiegame #videogames
Let's support all indie devs
Tag your favorite indie devs in the comments.
Follow new incredible studios, games, and projects!
#gamedev #indiedev #indiegame #videogames
But miss me with this $100 shit when we have leeches like Phil Spencer and Andrew Wilson constantly laying off devs for a quarterly boost.
But miss me with this $100 shit when we have leeches like Phil Spencer and Andrew Wilson constantly laying off devs for a quarterly boost.
(Read more: GamesIndustry)
The solo author poured a lot of passion into it but did not think about marketing. Like, even once. It hurts my heart to see his talent drown in the steam algorithm.
The solo author poured a lot of passion into it but did not think about marketing. Like, even once. It hurts my heart to see his talent drown in the steam algorithm.
Lesson learned: don't shadow drop your game and hope for the best.
(even if it's a very low budget remake of your first game and you don't have the money to both market it properly and fund on your next title).
Lesson learned: don't shadow drop your game and hope for the best.
(even if it's a very low budget remake of your first game and you don't have the money to both market it properly and fund on your next title).