Gale
galethewusky.bsky.social
Gale
@galethewusky.bsky.social
32, She/Her 🏳️‍⚧️, Engaged! Furry and game dev! Making a VR boxing game! Familiar with Unreal, Source, and Source 2.

Official Game Discord: https://discord.gg/maQ6maNgNf I do dev streams near daily!

Other links & Social media: https://linktr.ee/GaleTheWusky
Progress! Bandana and camo pattern refinement is neat on my list! Im still pretty new to modeling accessories, and tbh I’m really proud of it so far. I can’t wait to learn more ❤️

#blender #indiegame
November 20, 2025 at 12:12 PM
Underwater Stage! (if I can get it working 😭) The stage will move in between rounds down the track. You'll start at the surface, and it will end in a trench(or something, not sure yet for the last bit)

#indiedev #UE5 #VR
November 12, 2025 at 4:31 PM
Badger dude progress! This is one of three outfits he will have! He's scary 😰

#indiegame #UE5 #furry #VR
November 12, 2025 at 4:27 PM
Putting together the next character! No name yet, all I know is he ain't the nicest of folks. #Blender #Indiegame #UE5
August 29, 2025 at 3:18 PM
I've made fake dynamic lights for the club level! It's a material function that modifies the emissive texture, and is driven by a material parameter collection. I have controls for this, including color, contrast(Sharpness of shadows), position, and brightness. #indiedev #gamedev #unrealengine #VR
August 21, 2025 at 3:33 PM
It's been a while! Been silently working on the game for a bit now. The new Alex videos are out, and I'll reply below! Showcasing the new gym, and voice acting!

Voice: @jakevox.bsky.social
Level: smashy. (Discord)
Model: ghostly.gumroad.com (Male bear)

#VR #Indiedev #Gamedev #unreal #ue5 #furry
August 13, 2025 at 2:07 PM
I think they got hacked. I got the same message:
August 2, 2025 at 2:18 AM
New gameplay clip! Featuring the new character Alex and he's a fast one! Still have a few bugs to work out, but he's nearly complete! Full video soon! #gamedev #indiedev #indiedev #vr #boxing
May 22, 2025 at 3:30 PM
We have our first voice line! This is for the character select screen. Amazing work done by @nobleclipse.bsky.social #indiegame #gamedev #ue5
March 28, 2025 at 12:40 AM
Got his stance, and jab set up. He's a short one alright! #indiedev #gamedev #unrealengine
March 3, 2025 at 1:28 AM
Yeah for sure, it doesn't look bad, but seeing the difference in unreal from substance painter really made it stand out to me. as for the teeth they're fixed now! It was weight paining stuff
February 26, 2025 at 2:35 AM
Got him into the #unrealengine!! Animations work! Need to make him less shiny, and fix the weird Gelert tail thing going on there. Also...The teeth??? #gamedev #indiedev
February 25, 2025 at 11:02 PM
Made him a cute lil' earring! #Indiegame #blender #indiedev
February 25, 2025 at 2:13 PM
Having fun with poses in blender with HDRIs. Character is nearly ready to import into #unrealengine! Still thinking of a name! Feel free to make suggestions for the fella! #indiedev #blender #UE5
February 23, 2025 at 10:38 PM
Made boots for the otter! Last screenshot is the initial geometry I made! First time making footwear, learned a lot! I'm sure the topology could be better, feel free to give some tips!
February 16, 2025 at 9:56 PM
Been a while since I posted! Here is progress on the latest opponent. For a brief description, he's gonna be a short opponent, around 5' 5"(165 cm). He's going to be big on movement, and getting close! His brief backstory is that he's a bounty hunter against poachers. #indiedev #gamedev #boxing #vr
February 7, 2025 at 7:00 PM
Moments before disaster. I love the expressions here!
January 13, 2025 at 1:42 PM
Here is a taunt animation showcase for Ashley in our VR boxing game Punch Up! The Top Contender

Music: Poldoore - Transformations
#VR #Indiedev #Gamedev #unreal #ue5 #furry
December 1, 2024 at 4:03 AM
Here is a 30 second clip of my game! This is the hardest difficulty so far. You can see the NPC dodging, blocking, movement, and hit reactions here. The full video is on youtube here: www.youtube.com/watch?v=84m4...
October 21, 2024 at 12:48 AM
If you're blocking your face, the opponent may opt for more body shots to drop your gloves. Your gloves will go lower, and stay there longer with each successive body shot, until it reaches it's max.
September 13, 2024 at 2:07 PM
Preview of the stun effect! In the clip is maxed out at 200%, the default is 3%. Audio could use some work, but I'm liking it so far!
September 13, 2024 at 2:03 PM
First post here! Figured I ought to post a short clip of the game I'm working on.
September 13, 2024 at 12:49 PM