FRACTiLE games
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fractilegames.bsky.social
FRACTiLE games
@fractilegames.bsky.social
Mikko Rytkönen. A solo indie game developer from Tampere, Finland.

https://www.fractilegames.com/

Phobos Down on Steam: https://store.steampowered.com/app/2754880/Phobos_Down/
Phobos Down on Itch.io: https://fractilegames.itch.io/phobos-down
Today is a good day to Wishlist Phobos Down if you haven't already done that:

store.steampowered.com/app/2754880/...

Less hectic than your usual #bullhell, more strategic than a traditional #shmup. A minimalist #twinstickshooter where every run is different.

#indiegame #wishlistwednesday
November 12, 2025 at 5:37 PM
Added minor evasive movements to all smaller enemies when getting hit. Just a little bit of self-preservation makes them look much more natural.

#screenshotsaturday #lowpoly #gamedev #godotengine
November 8, 2025 at 4:52 PM
Yesterday I worked a bit on my website for a change: Phobos Down high score tables can now be viewed on the game's web page.

www.fractilegames.com/phobos-down/

#screenshotsaturday #gamedev #webdev #indiegame #godotengine
November 8, 2025 at 7:15 AM
Phobos Down is scary if you have arachnophobia. Does that count?

www.fractilegames.com/phobos-down/
November 1, 2025 at 7:49 AM
October 27, 2025 at 4:37 PM
I accidentally made a new top high score in my own game. This game run turned into a proper bullet hell in the end.

#screenshotsaturday #shmup #indiegame #gamedev #godotengine
October 25, 2025 at 1:15 PM
I added a small progress bar on the previously black screen shown when pre-compiling shaders. And fixed that zoom animation playing hidden during the pre-compilation phase. Recorded on Steam Deck where this phase takes the longest time.

#screenshotsaturday #gamedev #indiedev #godotengine
October 18, 2025 at 2:45 PM
I added this tiny arrow indicator around the player. It guides the player towards extraction zone at mission end and to nearest healing device when badly hurt. This replaces the blinking healing device indicators at screen edges.

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine
October 11, 2025 at 12:08 PM
I added 11 Steam achievements in Phobos Down. I might add more later but this is enough for now.

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine
October 4, 2025 at 1:51 PM
Behold! The first ever achievement unlocked in Phobos Down.

#gamedev #godotengine
September 28, 2025 at 2:19 PM
The first two images are alternative mockups for "HUD" kill score indicators at the top of the screen before implementation. The last two show how it turned out after many iterations.

#screenshotsaturday #gamedev #indiedev #godotengine
September 27, 2025 at 10:04 AM
And finally, these new notifications now appear whenever a new high score rank has been reached during the mission.

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine
September 20, 2025 at 4:36 PM
These completely new kill streak indicators now show up after two fast enough consecutive kills. Here you can see that skull icon that I showed earlier this week.

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine
September 20, 2025 at 2:48 PM
I've been making many small improvements to emphasize the high score shooter aspect of Phobos Down. First of all, some added "juice" to the score and equipment level indicators at the top of the screen.

#screenshotsaturday #lowpoly #indiegame #gamedev #godotengine
September 20, 2025 at 12:22 PM
I made this in #inkscape for Phobos Down. Guess what's it going to be used for in the game!

You will see it in my next #screenshotsaturday post.
September 17, 2025 at 1:26 PM
Here's some fresh gameplay video from the latest Phobos Down beta version.

#screenshotsaturday #lowpoly #arcade #gamedev #godotengine
September 13, 2025 at 1:43 PM
September 8, 2025 at 2:46 PM
This new enemy type, a minefield creating device and a lot more is coming soon in a BIG update to Phobos Down!

#screenshotsaturday #gamedev #godotengine #indiegame #gaming
September 6, 2025 at 9:54 AM
Working on a new device for Phobos Down..

#screenshotsaturday #gamedev #godotengine #indiegame
August 30, 2025 at 3:17 PM
I'm creating a more visual control guide version for the arcade cabinet.

#gamedev #godotengine #arcade
August 27, 2025 at 3:11 PM
I've been recording some fresh gameplay footage from Phobos Down on Steam Deck today. Here's one of my favorite clips.

#screenshotsaturday #gamedev #godotengine #indiegame #gaming
August 23, 2025 at 2:47 PM
This is how the space ship interior scene turned out (in Godot editor / in-game). I will probably improve this later but this is good enough for now.

#screenshotsaturday #gamedev #lowpoly #godotengine
August 16, 2025 at 4:00 PM
I have very little visible progress to show this week but I started modeling a tiny section of player ship interior for possible use in the intro sequence..

#screenshotsaturday #gamedev #lowpoly #blender
August 9, 2025 at 3:09 PM
August 2, 2025 at 6:21 PM
Phobos Down arcade in action at Noob arcade bar in Tampere.

#screenshotsaturday #gamedev #arcade #godotengine
August 2, 2025 at 2:44 PM