Clinton Shepherd
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foolhardygames.bsky.social
Clinton Shepherd
@foolhardygames.bsky.social
Senior Game Designer at Mighty Games (Keywords). Coffee, game dev and painting minis, in no particular order... (he/him)
I’m using an offset coordinate system for the hex grid, and then for the movement range I recursively test neighbouring hexes around the unit to map out to max range (while skipping blocked and visited hexes so I don’t double up).
I’m not sure it’s terribly efficient, so I may have to revisit it 😅
November 16, 2025 at 8:18 AM
Ah yeah, that is exactly what it is! I took this game to GX and PAX as “Regency Robots”. For this Pico8 version though I probably going to change the name
November 16, 2025 at 8:10 AM
I have been trying to find and setup a decent GUI git client on Linux Mint and it has been... a time

Like I don't mind using the terminal every now and then, but not all the time and almost never (if I can help it) when I'm using git
November 16, 2025 at 3:10 AM
oof! Note to self, don't post a 384x384 size images to Bsky as it scales horribly when viewed in the timeline
October 26, 2025 at 5:31 AM
A: So we kinda fumbled that last one, but we need to name another coffee. What you got?

B: “Mosaic”, sir.

A: Ah! Many different flavours coming together to create an amazing coffee. Fantastic!
What sort of coffee is it?

B: Single Origin?

A: …this is why people think we’re wankers
October 23, 2025 at 4:21 AM
Thanks so much for playing! It’s was awesome watching you play through the game (and yeah… Daily Assault is kind of brutal 😅)
October 22, 2025 at 12:33 PM
… filled with donkeys that keep trying to bite you when you’re not looking
October 15, 2025 at 7:00 AM
Compared to horses, probably not that common at all?
But there is absolutely a community of donkey owners out here in Aus. Like I’m pretty sure my mum subscribed to a monthly newsletter from the Donkey Society of Victoria
October 15, 2025 at 6:56 AM