Artstation: https://www.artstation.com/floromacobadev
Linktree: https://linktr.ee/floromacobaDev
It would mean a lot to me if some people could answer this form, it's for the little game I'm making with some friends over at @backtobits.bsky.social. It only takes a minute or two!
Thank you!
Form in English: forms.gle/eF4wiMcxeszNuQst7
Form in Spanish: forms.gle/Gd8RLRLk8Q6ES92V7
It would mean a lot to me if some people could answer this form, it's for the little game I'm making with some friends over at @backtobits.bsky.social. It only takes a minute or two!
Thank you!
Form in English: forms.gle/eF4wiMcxeszNuQst7
Form in Spanish: forms.gle/Gd8RLRLk8Q6ES92V7
at @backtobits.bsky.social we're working on a bunch of projects and would love to have your collaboration in this, just fill this form to better know our surroundings :))
(please don't fill it if you already sent the Spanish version)
forms.gle/eF4wiMcxeszN...
#gamedev #indiedev
en @backtobits.bsky.social estamos trabajando en unos proyectos, así que hemos creado una encuesta para conocer mejor nuestro entorno. nos vendría genial que la completárais :))
forms.gle/Gd8RLRLk8Q6E...
#gamedev #indiedev 🐦
at @backtobits.bsky.social we're working on a bunch of projects and would love to have your collaboration in this, just fill this form to better know our surroundings :))
(please don't fill it if you already sent the Spanish version)
forms.gle/eF4wiMcxeszN...
#gamedev #indiedev
en @backtobits.bsky.social estamos trabajando en unos proyectos, así que hemos creado una encuesta para conocer mejor nuestro entorno. nos vendría genial que la completárais :))
forms.gle/Gd8RLRLk8Q6E...
#gamedev #indiedev 🐦
en @backtobits.bsky.social estamos trabajando en unos proyectos, así que hemos creado una encuesta para conocer mejor nuestro entorno. nos vendría genial que la completárais :))
forms.gle/Gd8RLRLk8Q6E...
#gamedev #indiedev 🐦
For this project, I wanted to recreate in 3D the protagonist from Slay The Princess, it was quite tricky. It's not finished yet, but it has progressed enough to show it. I will post some nice renders when I manage to finish it!
#slaytober #Slaytheprincess
For this project, I wanted to recreate in 3D the protagonist from Slay The Princess, it was quite tricky. It's not finished yet, but it has progressed enough to show it. I will post some nice renders when I manage to finish it!
#slaytober #Slaytheprincess
kiskidiego.itch.io/goblinmancer
#IndieDev #GameDev #GameJam #Jacksepticeye
kiskidiego.itch.io/goblinmancer
#IndieDev #GameDev #GameJam #Jacksepticeye
I made this one to improve my enviroment skills. This scene in particular is an attempt to recreate how I imagined one particular chapter of Song of Ice and Fire. It ended up being a bit too dark, but I learned a lot from it.
I made this one to improve my enviroment skills. This scene in particular is an attempt to recreate how I imagined one particular chapter of Song of Ice and Fire. It ended up being a bit too dark, but I learned a lot from it.
This one is the second mech made for the mech game I mentioned before. The design needed to be similar to the first one, so that the different parts would work with one another.
This one is the second mech made for the mech game I mentioned before. The design needed to be similar to the first one, so that the different parts would work with one another.
This low poly mech was made for another game. In this game, you will be able to customize your own mechs, choosing between different bodyparts and weapons. The style tries to emulate PSX-PS2 games, and it's meant to be paired with a low res camera.
This low poly mech was made for another game. In this game, you will be able to customize your own mechs, choosing between different bodyparts and weapons. The style tries to emulate PSX-PS2 games, and it's meant to be paired with a low res camera.
I came up with this goofball trying to combine different animals. It doesn't have a single thought in it's head, and I love it that way!
I came up with this goofball trying to combine different animals. It doesn't have a single thought in it's head, and I love it that way!
The textures for this one are far simpler, but it was a bit tougher to animate.
The concept for this one was made by @parchmenteater.bsky.social
The textures for this one are far simpler, but it was a bit tougher to animate.
The concept for this one was made by @parchmenteater.bsky.social
This was part of a currently on hiatus game, my first rigged character ever, and also the first hand painted textured. I made some newbie mistakes, but I still like the overall result.
This was part of a currently on hiatus game, my first rigged character ever, and also the first hand painted textured. I made some newbie mistakes, but I still like the overall result.