Firgof
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firgof.bsky.social
Firgof
@firgof.bsky.social
Game developer, professional Dungeon Master, contractable artist.

Wishlist To Ash and Ember on Steam! https://store.steampowered.com/app/1189320/To_Ash_and_Ember/
Burnt some midnight oil to make sure that investigators die when they are killed. Next step: burning the world if no investigators remain to save it.

#toashandember #gamedev #indiedev #indiegame
January 2, 2025 at 7:23 AM
I have no idea how anyone's going to stream this game but at least the effects look nice on my end haha

Also getting *dangerously* close to having full gameloops and really-playable-content in here.

#gamedev #indiedev #toashandember #glitch #visualeffects #vfx #indiegame #horror #godot
December 31, 2024 at 6:18 PM
Sometimes it's the little things that give joy in game development. I'm just sitting here tweaking the particular sound, length, and transition type for hiding/showing the news panel.

Many openings and closings have been had. I've tried 8 combinations so far!
#screenshotsaturday #gamedev #indiedev
December 28, 2024 at 6:04 PM
If you thought the eldritch and the abyssal were the only sort of nightmares you'd face in To Ash and Ember, beware: Feudal healthcare is arriving soon in a 'The City' near you.

#wip #indiegame #gamedev #indiedev #toashandember #horror #hospital #health #godot #game #screenshotsaturday
December 28, 2024 at 3:50 PM
Sneak preview of one of v0.411 [Silverwing]'s new spells!
Also, there's still at this time 16 donationware copies left on itch.io for To Ash and Ember. Feeling generous or curious? Get you one!
#indiegame #gamedev #indiedev #toashandember #wip
December 26, 2024 at 1:41 PM
GlobalBus is paying off dividends. Fast 30-minute feature add: any source that deals damage to the player now shows it through sound and visuals.

#godot #indiedev #indiegame #toashandember #horror #gamedev #game
December 23, 2024 at 4:54 PM
One of the things I've felt has been missing throughout To Ash and Ember is a display which shows your dice rolls. That's now something I'm proud to include (as well as an option to skip the display of them).

#toashandember #digital #boardgames #horror #strategy #indiegame #indiedev
December 22, 2024 at 7:58 PM
Ah, it's good to see the Dungeon back up on its feet. Still some rough edges to smooth out but it's largely working once more. Want to add another 'detail layer' to add a little flavor to rooms in the future (tables, bodies, chairs, etc).

#godot #horror #gamedev #indiedev #indiegame #toashandember
December 20, 2024 at 4:12 PM
Not working flawlessly, but regions are now in. I have successfully imposed euclidean concepts and geometry upon the abyss of Dungeons. (Apologies for music; forgot to turn off my desktop audio record. I promise the sewers are not in a constant state of rave)

#godot #indiedev #indiegame #gamedev
December 19, 2024 at 5:49 PM
Front-end for the new Dungeon Explorer is up and running! Just need to hook up the back-end and set up the concept of 'regions' in the DungeonLayout so I can have stuff like 'rooms' and all that.

Coming along quickly, I'd say!

#godot #indiegame #gamedev #toashandember #dungeon #horror #fantasy
December 18, 2024 at 7:08 PM