Currently working on Laptitude: a game and custom peripheral to train laparoscopic surgeons.
Passionate about graphics, robotics and AI.
https://erwinterpstra.com | https://grendelgames.com
Combined with making the games you can use them in, the past two years really have been a blast!
#gamedev #seriousgames
Combined with making the games you can use them in, the past two years really have been a blast!
#gamedev #seriousgames
It's an easy method to filter noisy input data. More flexible than the exponential moving average that everyone seems to use in game dev, in that it provides a better balance between SNR and lag.
It's an easy method to filter noisy input data. More flexible than the exponential moving average that everyone seems to use in game dev, in that it provides a better balance between SNR and lag.
Please let me know if you know of any available roles, or freelance projects that need a producer/PM. Website with all relevant links is in my bio (and is my handle).
Reposts are incredibly appreciated!
Please let me know if you know of any available roles, or freelance projects that need a producer/PM. Website with all relevant links is in my bio (and is my handle).
Reposts are incredibly appreciated!
Might make a rogue-lite out of this one day...
#gamedev #procedural #unity
Might make a rogue-lite out of this one day...
#gamedev #procedural #unity
www.goodreads.com/book/show/59...
www.goodreads.com/book/show/59...
Last year I tried completing the puzzles in x86 assembly. That, in combination with limited free time, meant I didn't get past day 2. So I'm switching to Python for this year xD
Last year I tried completing the puzzles in x86 assembly. That, in combination with limited free time, meant I didn't get past day 2. So I'm switching to Python for this year xD