I'm coding/art-ing a Roguelite-Deckbuilding-Pachinko Game!
I'm a huge fan of Arcade games, avid collector of Boardgames!
I have a Corgi named Pudding 🍮
Co-Creator of Stormworm+
One or two more cards to move over and a little shift for modifier cards, then I can move onto more fun stuff!
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
One or two more cards to move over and a little shift for modifier cards, then I can move onto more fun stuff!
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
So have a very early shot of my prototype, knight included
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
#gamedev #indiedev #programming #unity3d #gamedesign
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
So have a very early shot of my prototype, knight included
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
#gamedev #indiedev #programming #unity3d #gamedesign
It IS needed, so I just need to keep trucking on, but this change which was originally just updating abilities has kinda spread to everything, integral system and all...
Keep up the progress, Kings (And Queens) 🍮👑
#gamedev #indiedev #programming #gamedesign
It IS needed, so I just need to keep trucking on, but this change which was originally just updating abilities has kinda spread to everything, integral system and all...
Keep up the progress, Kings (And Queens) 🍮👑
#gamedev #indiedev #programming #gamedesign
The refactor is ALMOST finished!
The trinket over on the left is loading a bomb into my magazine every time I hit 2 pegs (The same effect as the bomb card)
Way OP, but what's gamedev without a little messin' around?
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
The refactor is ALMOST finished!
The trinket over on the left is loading a bomb into my magazine every time I hit 2 pegs (The same effect as the bomb card)
Way OP, but what's gamedev without a little messin' around?
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
(I may have set the trigger for my enemy dealing damage, to him TAKING damage)
The refactor is going perfectly by the way, not a joke, behind the scenes, this is SO much better
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
(I may have set the trigger for my enemy dealing damage, to him TAKING damage)
The refactor is going perfectly by the way, not a joke, behind the scenes, this is SO much better
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder
I've always loved this wiggly squiggly idiot I made ages ago
I've always loved this wiggly squiggly idiot I made ages ago
It's stupid, but I just find it so satisfying 🍮
#gamedev #indiedev #programming #unity3d
It's stupid, but I just find it so satisfying 🍮
#gamedev #indiedev #programming #unity3d
After rewriting how abilities work, I think I can leverage this code to replace my ball abilities as well?
I think this will work...
#gamedev #indiedev #programming #unity3d
After rewriting how abilities work, I think I can leverage this code to replace my ball abilities as well?
I think this will work...
#gamedev #indiedev #programming #unity3d
I'm coding it so that trinkets run off the same code which will be super useful later on
Also UI Design sucks, haha 🍮
#gamedev #indiedev #programming #unity3d
I'm coding it so that trinkets run off the same code which will be super useful later on
Also UI Design sucks, haha 🍮
#gamedev #indiedev #programming #unity3d
If you can mouse over them to see what they do, do you reckon that this should be alright? I'll have to test it...
#indiedev #gamedev #programming #gamedesign #ui #unity3d
If you can mouse over them to see what they do, do you reckon that this should be alright? I'll have to test it...
#indiedev #gamedev #programming #gamedesign #ui #unity3d
I have implemented my refactored ability code that initiates off various events.
This test trinket draws 2 for every 10 pegs hit, it works! 🍮
#gamedev #indiedev #programming #gamedesign
I have implemented my refactored ability code that initiates off various events.
This test trinket draws 2 for every 10 pegs hit, it works! 🍮
#gamedev #indiedev #programming #gamedesign
So I updated my GameState to use a Scriptable Object instead, which is SO(ha!) useful for testing
Oh my
#gamedev #indiedev #programming #unity3d #scripting
So I updated my GameState to use a Scriptable Object instead, which is SO(ha!) useful for testing
Oh my
#gamedev #indiedev #programming #unity3d #scripting
Someone suggested I make the ball bouncier by default, this might be an overcorrection but it DOES look better with more bounce
Will need to test...
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder #games #gaming
Someone suggested I make the ball bouncier by default, this might be an overcorrection but it DOES look better with more bounce
Will need to test...
#gamedev #indiedev #programming #unity3d #roguelike #deckbuilder #games #gaming
Hows this? IS IT TOO JUICY NOW?
#indiedev #gamedev #programming #indiegame #gaming #unity3d
Hows this? IS IT TOO JUICY NOW?
#indiedev #gamedev #programming #indiegame #gaming #unity3d