elsen0xcc.bsky.social
@elsen0xcc.bsky.social
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Dice'n Goblins AVAILABLE NOW!

store.steampowered.com/app/2945950/...

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#Godot #indiegame #rpg
April 4, 2025 at 1:01 PM
Today I learned in #godot

`.bind` binds arguments in reverse order.
This code will break, and the emitter will throw 🤦

```
Error calling from signal 'on_hovered' to callable: 'Node(MouseControls.gd)::_on_hovered': Cannot convert argument 1 from bool to Object.
```
April 4, 2025 at 10:45 AM
Replacing anonymous progress bars with meaningful UI

Day 1: Phone Signal icon 🛜
March 28, 2025 at 9:16 AM
If you're doing 3D in Godot, you (should probably) use DebugDraw3D.

Personally, I have debug spheres and lines everywhere on screen when I debug my project,

The latest update adds TEXT, which is a HUGE QoL improvement.

github.com/DmitriySalni...
March 28, 2025 at 8:06 AM
Hello world,

My first contribution on this network is a reminder that a Guild War's Audio Programmer posted a very very VERY useful comment about positional audio on third-person games:

www.reddit.com/r/gamedev/co...
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March 27, 2025 at 10:22 AM