David McHugh
davidmchugh.bsky.social
David McHugh
@davidmchugh.bsky.social
Teaching Faculty | Information School | Also: geeawards.com, playmakelearn.org. Talk to me about games, pedagogy, libraries, and AI.
November 27, 2025 at 4:32 AM
Excellent visualizations and contextualization. Though I expect some of this won't land as people talk past each other: critiques are centered on generative AI but water savings are presumably not from genAI.
October 12, 2025 at 1:12 AM
No mention of not murdering people? Suspicious.
October 8, 2025 at 12:53 AM
That was a human (presumably) winning entry in 2024.

Claude, following your sci-fi prompt but in this style:
September 20, 2025 at 12:28 AM
The Bulwer-Lytton Contest is excellent for this.

"Sir Arthur Pendragon, High King of the Britons, son of King Uther Pendragon... in turn the son of a long list of people who weren’t kings and thus don’t matter, only slept with his sister once, but boy did it come back to bite him in the ass."
September 20, 2025 at 12:27 AM
This is awesome. Thanks for sharing and thanks for writing your book! I shared both with my class today (Games & Information Society).
September 19, 2025 at 4:10 AM
Behind the Bastards? (a favorite of mine)
September 15, 2025 at 8:25 PM
The Tiktok algorithm is quite good at this, for one. If a user is only going to like a sanitized subset of his content, the algorithm is fine with that.
September 14, 2025 at 3:40 AM
What do you think of Arvind Narayanan's argument that, based on frequency of use, the AI adoption rate isn't actually much different than prior tech?
knightcolumbia.org/content/ai-a...
AI as Normal Technology
knightcolumbia.org
August 25, 2025 at 4:25 AM
Truly. My kids are always chanting Sacrifice and requiring more offerings. Not sure spreading across the galaxy would appease them though.
August 15, 2025 at 9:47 PM
It's impressively subtle marketing to lure in the AI skeptics.
August 8, 2025 at 4:23 AM
But how long until it can wrangle 5 players' schedules so that they can actually meet to play more than twice? ; )
July 18, 2025 at 3:44 AM
Maybe Hank Green? I can't think of a specific example but feel like I've seen some there.
July 6, 2025 at 6:23 PM
Agreed! Was skeptical about the Murderbot casting but happily won over. Expected Kpop Demon Hunters to be a gimmicky kid movie but it was quite good. A delight to be wrong about shows lately! 😄
July 2, 2025 at 4:24 AM
I look forward to introducing my kids to this one! Tackling mathematical thinking (not just flashcards) is hard to find in games for these ages. Great work!
July 1, 2025 at 10:14 PM
Jim joins us virtually every year for a chat with the award winners about the state of good learning game design! :D
June 4, 2025 at 3:02 PM
Me continuing to try to feed the children, who find an infinite variety of ways for food to end up on floor:
May 25, 2025 at 5:10 PM
My students and I ran through the various metaphors* for AI and their strengths/weaknesses... Stochastic parrot is useful but they infer that parroting means it can't do anything new, just regurgitate training.

* @leonfurze.com and @annamillsoer.bsky.social had a lot of good ones
May 2, 2025 at 2:11 PM
So far only ChatGPT passes this exciting new image generating benchmark (Gemini and Copilot's versions were too deformed):
April 25, 2025 at 6:06 PM