Clay John
clayjohn.bsky.social
Clay John
@clayjohn.bsky.social
Godot engine contributor and board member.
This game is so good by the way. I played through it last week and I couldn't put it down
October 21, 2025 at 3:47 AM
We had an issue uploading to NuGet that was fixed less than an hour ago. If you try again now it should be fine!
September 15, 2025 at 10:09 PM
We even support it out of the box in Godot in our sky settings!
June 30, 2025 at 5:51 AM
By sampling from lower res mip levels closer to the viewer, they you can get a good approximation for how light disperses through the atmosphere.

This approach misses a lot of the key components of true aerial perspective, but it is a convincing approximation.
June 30, 2025 at 5:51 AM