Clay John
@clayjohn.bsky.social
Godot engine contributor and board member.
This game is so good by the way. I played through it last week and I couldn't put it down
October 21, 2025 at 3:47 AM
This game is so good by the way. I played through it last week and I couldn't put it down
Reposted by Clay John
It is time 👉 www.makeship.com/products/god...
Godot Robot V2 Plushie
Godot Engine's infamous logo, personified. You cannot help falling in love with that toothy grin and those googly eyes, can you now? Get yourself a cuddly coding companion, and support the non-profit ...
www.makeship.com
October 15, 2025 at 12:51 PM
It is time 👉 www.makeship.com/products/god...
We had an issue uploading to NuGet that was fixed less than an hour ago. If you try again now it should be fine!
September 15, 2025 at 10:09 PM
We had an issue uploading to NuGet that was fixed less than an hour ago. If you try again now it should be fine!
We even support it out of the box in Godot in our sky settings!
June 30, 2025 at 5:51 AM
We even support it out of the box in Godot in our sky settings!
By sampling from lower res mip levels closer to the viewer, they you can get a good approximation for how light disperses through the atmosphere.
This approach misses a lot of the key components of true aerial perspective, but it is a convincing approximation.
This approach misses a lot of the key components of true aerial perspective, but it is a convincing approximation.
June 30, 2025 at 5:51 AM
By sampling from lower res mip levels closer to the viewer, they you can get a good approximation for how light disperses through the atmosphere.
This approach misses a lot of the key components of true aerial perspective, but it is a convincing approximation.
This approach misses a lot of the key components of true aerial perspective, but it is a convincing approximation.