https://linktr.ee/casualgaragecoder
Co-founder of the Godot Barn @thegodotbarn.com
(Thx @jamisbuck.bsky.social for his wonderful book "Mazes For Programmers")
(Thx @jamisbuck.bsky.social for his wonderful book "Mazes For Programmers")
Lakes and rivers are computed using a "trick". It only takes 5ms. Irrigation map uses those data to determine where the vegetation thrive due to irrigation (and takes ~100ms). #procgen #indiedev
#gamedev #indiegame #Godot #GodotEngine #glsl
#gamedev #indiegame #Godot #GodotEngine #glsl
Here, detail changed dynamically, easing on Y axis, contour on X axis. #Godot #glsl #gamedev #procgen