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We can now open a door with a key!

#gamedev #indiedev #indiegamedev
November 13, 2025 at 3:01 AM
The physics engine has really become quite robust. I'm so proud.

#gamedev #indiedev #indiegamedev
November 10, 2025 at 7:14 AM
Pretty happy with how the "stand on top of things and move with them" code worked out here, usually this kind of thing is my nemesis... Perhaps my skills have improved.

#indiedev #gamedev #indiegamedev
September 27, 2025 at 11:00 PM
Wow! The entities can now collide with each other, which means we can finally actually have interesting behaviors! (Note: None of the behaviors are actually interesting yet.)

#indiedev #gamedev #indiegamedev
September 27, 2025 at 5:19 AM
Well, things are certainly becoming interesting around here.

#gamedev #indiedev #indiegamedev
September 25, 2025 at 4:17 AM
Hello there everyone!
September 20, 2025 at 2:35 PM
Putting together little puzzle rooms for the third "dungeon" area. I don't think I've ever heard of an RPG whose mechanics work like this, possibly because it's a stupid idea, but hey, maybe it's actually a cool idea, you never know.

#rpgmaker #gamedev #indiedev
July 9, 2025 at 5:52 AM
March 12, 2025 at 11:08 PM
Don't miss out on the hottest tourist information!

#rpgmaker #indiedev #gamedev
March 10, 2025 at 6:00 AM
Dungeon layout design is coming along!

#rpgmaker #gamedev #indiedev
March 6, 2025 at 6:12 AM
Happy Year of the Snake!

#gamedev #indiedev #indiegamedev
January 6, 2025 at 9:02 PM
Glow-up for some of the earliest sprites I drew for this game. I think after two years of practice I'm finally learning how to draw people...

#rpgmaker #gamedev #pixelart
November 22, 2024 at 8:17 PM