CanisBorealis
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canisborealis.bsky.social
CanisBorealis
@canisborealis.bsky.social
Indie Game Developer bouncing between projects

Perpetually distracted with procedural generation and ideas for zelda-likes
A lot to do to make the game "playable", but I can walk around the little dungeons I'm generating now which is super cool!

Door collision coming soon (tm)

#godot #gamedev #indiedev #zeldalike
November 12, 2025 at 5:23 PM
Another year, another #KenneyJam! This year I made Distress Call which is a spaceship control panel simulator 🚀🖥️

To send an SOS, you need to repair your damaged ship, but things get pretty hectic in the process!

Big thanks to Kay and Kenney for hosting!

#gamedev #indiedev #godot
July 20, 2025 at 9:20 PM
Playing with a more aggressive mode to my "wander around" AI pattern that tougher enemies can employ.

#godot #gamedev #indiedev
March 16, 2025 at 12:59 AM
Rats, rats, we are the rats

#godot #gamedev #indiedev
March 9, 2025 at 4:53 AM
A bit of a lull in motivation lately, but I'm finally pretty happy with how pushing and pulling are working.

#gamedev #indiedev #godot
March 3, 2025 at 3:26 AM
Working as intended 😎

#godot #gamedev
February 7, 2025 at 4:54 AM
As promised, a player character is in progress! He's currently stuck in this room with not much to do, but he'll get some toys and friends to play with in due time 🗡️🛡️

#godot #gamedev
February 2, 2025 at 4:58 AM
Here's a bunch of dungeons way faster than you can reasonably process them!

#godot #gamedev
December 11, 2024 at 12:46 AM