http://www.realmsofancardia.com/
https://www.roguelike.games
https://www.adom.de
Lots of experiments and graphical direction decisions.
#roguelike #programming
Lots of experiments and graphical direction decisions.
#roguelike #programming
(ignore the stupid text log)
And thanks once more to @zenorogue.bsky.social for the original implementation idea in bsky.app/profile/zeno... and to @ravenmore.pl for suggesting to use this in #RealmsOfAncardia.
(ignore the stupid text log)
And thanks once more to @zenorogue.bsky.social for the original implementation idea in bsky.app/profile/zeno... and to @ravenmore.pl for suggesting to use this in #RealmsOfAncardia.
The joys of #roguelike #programming
The joys of #roguelike #programming
www.roguelike.games/2025/08/03/s...
www.roguelike.games/2025/08/03/s...
A little work got done before vacation time started. Have a good time and peace be with you. Regular posts will resume around the 6th of August 2025. Axes high!
A little work got done before vacation time started. Have a good time and peace be with you. Regular posts will resume around the 6th of August 2025. Axes high!
Any ideas what the shortcut numbers in the combat stat block might mean?
While you guess I will continue #programming my new #roguelike...
Any ideas what the shortcut numbers in the combat stat block might mean?
While you guess I will continue #programming my new #roguelike...
#roguelike #programming can be so much when your custom engine has reached a state where adding such a feature takes less than five minutes :-)
#roguelike #programming can be so much when your custom engine has reached a state where adding such a feature takes less than five minutes :-)
The current draft is not yet a pleasure to look at but we are getting somewhere... #roguelike #programming
The current draft is not yet a pleasure to look at but we are getting somewhere... #roguelike #programming
WARNING! SCREEN SHAKING!
WARNING! SCREEN SHAKING!
The joys of developing a #roguelike...
The joys of developing a #roguelike...
#roguelike #programming
#roguelike #programming
Lots of bugs were slain! And character creation is starting to be a thing.
Lots of bugs were slain! And character creation is starting to be a thing.