Bramwell Williams 🔜 GodotFest
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bramwilliams.co.uk
Bramwell Williams 🔜 GodotFest
@bramwilliams.co.uk
A standard nerd and gamedev educator who keeps raving about Godot 4 (He/ Him)
🔗 http://linktr.ee/bramwellgames
Making myself overpowered and stress testing my tank game to see how high I can crank the number of skeletons has been a blast
October 9, 2025 at 11:37 PM
Wanna see how to make a game without coding in Godot? its cursed - featuring a health bar thats physics based 😬
🔗 youtu.be/Xgs-vZfcrdg
September 12, 2025 at 1:22 PM
Overdue as always - video up tomorrow about my recent GamedevTV battle video where I made a whole bullet hell game without any code at all 👀
September 11, 2025 at 11:47 AM
I've got another much overdue Godot 4 Beginners update for the card game topic - all about playing cards into lanes and handling animations.

This goes into a bunch of interesting areas like exponential decay and interpolating angles, check it out here ✨

🔗 bramwell.itch.io/godot-4-begi...
June 12, 2025 at 4:04 PM
For a recent video with GameDevTV I got to put together a little retro twin stick shooter that I spent a couple days making itch ready! Try it out here 🖇️: bramwell.itch.io/gothicsteel
May 10, 2025 at 4:50 PM
Howdy all after a busy new year we've got another update to the card game topic in Godot 4 Beginners, covering making a deck of cards, drawing them and playing to the field ✨

🔗 bramwell.itch.io/godot-4-begi...
February 12, 2025 at 9:53 PM
Happy new year all! Very happy to announce that the first four sections for the how to make a Card Game topic in Godot 4 Beginners just released ✨

🔗 bramwell.itch.io/godot-4-begi...
January 7, 2025 at 4:25 PM
Alright my big project over the last months is here! My GamedevTV RPG course just released, discount link that covers the next week here ✨ 🔗 www.gamedev.tv/courses/godo...

Please do share any thoughts I already have a shortlist of things to add onto the course so feedback is hugely appreciated 💞
December 12, 2024 at 6:17 PM
Had a load of fun with a little UI shader project in #Godot today - frosted glass using backbuffer copies, really happy how it looks with a bunch of gradients 😊
November 26, 2024 at 3:39 PM
Super proud of the last ludum dare I entered - just a little game about stacking books in shelves under horrendous
bureaucratic conditions
November 1, 2024 at 12:34 PM
Another old #Godot project - I'd just finished a GameDevTV blender course and spent a couple weeks just experimenting making stylized 3d models and foliage shaders ✨
October 31, 2024 at 12:32 PM
Working with shaders does mean I have an upsetting collection of videos of my gameworlds breaking apart like a piece of wet spongecake
October 30, 2024 at 2:09 PM
Fondly remembering when #Godot 4 introduced particle attractors and a bunch of particle physics options 😊
October 29, 2024 at 1:32 PM
I've been ill for about a week 😭 but i'm back and here's an old #Godot project!
A few years ago I got super into hardware restoration videos on youtube and used viewports and shader magic to make a little gameboy you can take apart, clean and customize✨
October 28, 2024 at 10:25 AM
A not so old project: studying the #Godot GI options for Godot4Beginners was suuuper fun, fog volumes made god rays really pleasant to set up 😊
October 22, 2024 at 10:30 AM
Godot's docs never cease to impress me - I was having a problem where my navigation region was generating islands inside geometry like the rocks at the edge of this space - and they had a case just for that! You can manually place NavigationObstacle3D nodes to carve areas out of a navigation mesh ✨
October 21, 2024 at 10:17 PM
Here's another project, back from #Godot 3! @kaylousberg.bsky.social's tremendous assets played a huge role in my development with the third dimension, highly recommend 💞
October 21, 2024 at 11:46 AM
Dialogic set up! Pretty dialog panels up and running ✨
October 20, 2024 at 7:30 PM
Here's the wipe shader - its not great but it does the job of wiping diagonally at the same time as adding the white border which I thought came out rather nicely 😊
October 20, 2024 at 3:20 PM
Spent today working on what will be a dialog screen for my cooking game which involved a bunch of fun transitions ✨
October 20, 2024 at 3:19 PM
I'm commited to doing daily posts of old #Godot projects at this point - here's a Zelda inspired wok that is probably the first 3D model I made I was proud of ✨
October 20, 2024 at 9:50 AM
Here's another old #Godot project - I really wanted to make lots and lots little heat seeking missiles in a little idle game, hoping I get to try the idea out again in a game jam at some point 🙏
October 19, 2024 at 8:59 AM
(omg I love him 😍) I won't miss an opportunity to share my gecko 😅 unfortunately it's hard to underestimate my little dummy
October 18, 2024 at 10:49 AM
Here's a sweet old Godot project - I found some public geographic data and wrangled that into generating polygons in the shape of countries with matching flags tiled in a little shader ✨
October 18, 2024 at 8:43 AM
Since GodotCon I've had a little inspiration jet fuel helping me find some dev time to work on my cooking game ✨
October 17, 2024 at 7:46 PM