Also, please feel free to let me know what you think in the comments.
Best wishes to you all!
Also, please feel free to let me know what you think in the comments.
Best wishes to you all!
(2/2)
(2/2)
Mephisto & Phoenix: Place an indefinite 10% Incinerate Vulnerability Passive on the opponent at the start of the fight.
Captain Marvel: Gain +1000 Energy Resistance
(1/2)
Mephisto & Phoenix: Place an indefinite 10% Incinerate Vulnerability Passive on the opponent at the start of the fight.
Captain Marvel: Gain +1000 Energy Resistance
(1/2)
Iron Fist and Moon Knight: When inflicting an Armor Break, deal 15% of Attack Rating as Direct Damage.
Jessica Jones: Increased chance of throwing the Tire with Special Attack 1. Also, start each fight Unstoppable for 6 seconds.
Iron Fist and Moon Knight: When inflicting an Armor Break, deal 15% of Attack Rating as Direct Damage.
Jessica Jones: Increased chance of throwing the Tire with Special Attack 1. Also, start each fight Unstoppable for 6 seconds.
Count Nefaria: +4% Attack Rating during Ionic Overcharge.
Moon Knight: Bleed Debuffs gain +10% Potency.
Count Nefaria: +4% Attack Rating during Ionic Overcharge.
Moon Knight: Bleed Debuffs gain +10% Potency.
Ghost Rider: The Judgement of Spite places one additional Bleed Debuff.
Moon Knight: While Unstoppable, gain a Lifesteal Passive, allowing Moon Knight to steal 7.5% of the damage dealt with each attack.
Ghost Rider: The Judgement of Spite places one additional Bleed Debuff.
Moon Knight: While Unstoppable, gain a Lifesteal Passive, allowing Moon Knight to steal 7.5% of the damage dealt with each attack.
Moon Knight: Gain Immunity to Bleed.
Nick Fury: Nick starts the fight with 4 Tactical Charges.
Moon Knight: Gain Immunity to Bleed.
Nick Fury: Nick starts the fight with 4 Tactical Charges.
Sense of Justice with Nova and The Punisher:
Synergy Champions: +20% damage on Heavy Attacks.
Hoods and Cloaks with The Hood:
Synergy Champions: Blocked Attacks have a 4% chance to reflect 80% of the damage taken back on the Opponent.
Sense of Justice with Nova and The Punisher:
Synergy Champions: +20% damage on Heavy Attacks.
Hoods and Cloaks with The Hood:
Synergy Champions: Blocked Attacks have a 4% chance to reflect 80% of the damage taken back on the Opponent.
Bleed effects gain +5% potency & Heavy Attacks inflict a Tracking Debuff on the Opponent for 4 secs. (Cooldown: 15 secs.)
ABILITY – STONE BANDAGES
When inflicting a Bleed or Rupture Debuff, gain a non-stacking 7% Physical Resistance Passive for 14 secs.
(2/4)
Bleed effects gain +5% potency & Heavy Attacks inflict a Tracking Debuff on the Opponent for 4 secs. (Cooldown: 15 secs.)
ABILITY – STONE BANDAGES
When inflicting a Bleed or Rupture Debuff, gain a non-stacking 7% Physical Resistance Passive for 14 secs.
(2/4)
This relic is automatically selected for Moon Knight and adds no additional Prestige. However, Khonshu is a jealous god and will not allow Moon Knight to select other relics.
As a Striker, Khonshu’s last hit drains 13% of the opponent’s Max Power over 1 second.
(1/4)
This relic is automatically selected for Moon Knight and adds no additional Prestige. However, Khonshu is a jealous god and will not allow Moon Knight to select other relics.
As a Striker, Khonshu’s last hit drains 13% of the opponent’s Max Power over 1 second.
(1/4)
(2/2)
(2/2)
Once per fight, when receiving damage that would result in a knockout, gain an Immortality Buff, preventing death and triggering a Regeneration Buff that heals 5%-15% of his max Health. Immortality is removed if the Opponent activates their SP 3.
(1/2)
Once per fight, when receiving damage that would result in a knockout, gain an Immortality Buff, preventing death and triggering a Regeneration Buff that heals 5%-15% of his max Health. Immortality is removed if the Opponent activates their SP 3.
(1/2)
Each hit has a 100% chance to inflict a Rupture Debuff, dealing 13962.2 Direct Damage over 9 seconds. If this Rupture fails due to Immunity, Armor Break the target, reducing Armor Rating by 1236.8 for 9 seconds.
Each hit has a 100% chance to inflict a Rupture Debuff, dealing 13962.2 Direct Damage over 9 seconds. If this Rupture fails due to Immunity, Armor Break the target, reducing Armor Rating by 1236.8 for 9 seconds.
Performing a Well-Timed Block grants a Lunar Charge. (Max Stacks: 10) Each Lunar Charge decreases the Defensive Ability Accuracy of Science Champions by 15%.
(1/2)
Performing a Well-Timed Block grants a Lunar Charge. (Max Stacks: 10) Each Lunar Charge decreases the Defensive Ability Accuracy of Science Champions by 15%.
(1/2)
When fighting against Mystic Champions with the #Villain tag, Critical Hits inflict an Indefinite Power Sting Debuff that deals 1495.95 direct damage if they activate a Special Attack.
When fighting against Mystic Champions with the #Villain tag, Critical Hits inflict an Indefinite Power Sting Debuff that deals 1495.95 direct damage if they activate a Special Attack.
Basic attacks have a 70% chance to inflict a Bleed Debuff, inflicting 1645.5 damage over 9 seconds.
Basic attacks have a 70% chance to inflict a Bleed Debuff, inflicting 1645.5 damage over 9 seconds.
THE TIDES – PASSIVE
High Tide: Combat Power Rate is enhanced by 10%-33.02%
Low Tide: Moon Knight’s Opponent passively suffers 10%-33.02% reduced Combat Power Rate.
THE TIDES – PASSIVE
High Tide: Combat Power Rate is enhanced by 10%-33.02%
Low Tide: Moon Knight’s Opponent passively suffers 10%-33.02% reduced Combat Power Rate.
WAXING MOON: All Attacks have up to a 3%-8% chance to grant a 165% Precision Passive for 3 seconds. The chance increases nearer to the Full Moon.
(5/5)
WAXING MOON: All Attacks have up to a 3%-8% chance to grant a 165% Precision Passive for 3 seconds. The chance increases nearer to the Full Moon.
(5/5)
(4/5)
(4/5)