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Bloom
@bloomev.bsky.social
Tech and other
Have you considered a Motorola RAZR? They nailed the cover display experience. Its less hassle to setup and even has an app switcher
March 8, 2025 at 5:22 PM
Also, its not like every Natlan character is good everywhere in the region. They are also specific to their areas near their tribes. There is little water near the children of echoes for Mualani to surf much like there is little mountain for Xilonen to ride in the Flower Feather Clan.
December 23, 2024 at 5:43 AM
This also means that in a year when we leave Natlan, or even sooner when we have events outside Natlan the value of these characters plummets. This also affects pulling strats. Why pull for Mavuika if shes only good in Natlan while Furina can walk on water anywhere?
December 23, 2024 at 5:43 AM
Being in Natlan grants additional duration and the full set of movement abilities much like their respective saurian. When leaving Natlan they have a far too small duration, and some functionality removed. So Natlaners are worth it only in Natlan, a restriction not shared by other characters
December 23, 2024 at 5:43 AM
Electrograna are everywhere in Inazuma and no character will replace its functionality. Natlan characters not only are a better versions of the Saurians (a topic for another day) but without said character or saurian locks out that area's mechanics entirely.
December 23, 2024 at 5:43 AM
Then we have the value of these characters. Pre-5.0 characters had a set duration on their abilities and a standard cooldown time between usage. Region specific mechanics are present throughout the whole region (where needed) and were character agnostic.
December 23, 2024 at 5:43 AM
Almost none of the combat moves allow you to both fight and move around. I can mark people with Yelan's ability while running around, I can't keep grappling while grappling onto an enemy, since I also have to move direction and keep firing and find which direction to move to.
December 23, 2024 at 5:43 AM
Chasca stops flying and starts firing her gun, Kachina gets off of her drill and has it shake the earth. While using the same systems as their traversal systems, their combat does different things. This gives the feeling of this being tacked onto a cool combat idea they had.
December 23, 2024 at 5:43 AM
Natlan characters all have a unique movement ability that relates to which tribe they originate and said tribe's saurian subspecies. Kinich can grapple, Mualani can ride the waves, Ororon can jump and glide. The thing is that that they also have combat abilities that are entirely separate.
December 23, 2024 at 5:43 AM
Pre-Natlan traversal characters have their movement action also a combat system. Kazuha jumps to pull in enemies while Yelan runs to mark them. Their movement abilities exist primarily as combat mechanics that was then expanded for exploration. What if Keqing teleports upwards or Sayu keeps rolling.
December 23, 2024 at 5:43 AM