big rorz
bigrorz.bsky.social
big rorz
@bigrorz.bsky.social
computer nerd, 3D graphics enthusiast, aerial arts, climbing, modelling, UOL
Reposted by big rorz
Here's a recording of my Tiny Glade presentation from the Graphics Programming Conference 2024:

www.youtube.com/watch?v=jusW...

It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
Rendering Tiny Glades With Entirely Too Much Ray Marching
YouTube video by Graphics Programming Conference
www.youtube.com
December 5, 2024 at 2:19 AM
Reposted by big rorz
"I have this high-fidelity physics simulation working, but it's being paired with this, in some ways, primitive pixel art."

An inside look at the shaders and techniques that give the pixel art of Animal Well an old-school CRT visual effect
Why Animal Well's home-brewed engine was key to its success
How an off-hours project, a rising YouTuber, and a unique Discord-driven release strategy came together for a game-of-the-year candidate.
www.gamedeveloper.com
November 14, 2024 at 10:01 PM