B'ig Nunh
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biggestnunh.bsky.social
B'ig Nunh
@biggestnunh.bsky.social
spam/wip account
Have you heard of the man named B'ig Nunh who is interesting, hot, sexy, and has bedded 100 men and women?
icon by @/loveariddle
November 29, 2025 at 7:50 AM
Reposted by B'ig Nunh
b’ig dog you exploded the mother toilet
November 29, 2025 at 2:06 AM
#awesome devlog 10: evil plant. I at least put in the bare bones being able to get and complete quests by talking to npcs. Gotta work on being able to do the quest event next I think ^_^;;;;; or I might nix it if it gets too hard (too close to the deadline)
November 28, 2025 at 8:07 AM
I don’t know if I posted him here/on main before, but this is the mc design from like a long while ago, he’s an oc, unfortunately you will so no depth of his character in my school game that’s due in less than a week
November 27, 2025 at 8:49 AM
TODO
1. quest system + quest events
2. implementing logic
3. probably a esc pause menu thing + quest menu
4. make all my NPCs/interactables
uhh 5. intro cutscene/ending cutscene
6. save/load feature
7. the actual story 🤣🤣
I think that's it for mvp?
November 27, 2025 at 8:37 AM
I like to talk about whatever I'm doing and that's why I'm devlogging here, but also it's because I have to do like a 30 minute video about my game so I'm trying to keep track
November 27, 2025 at 8:31 AM
I'm gonna write the whole story and dialogue in one day
November 27, 2025 at 8:26 AM
Why'd I make B'ig Nunh so small
November 27, 2025 at 8:23 AM
#awesome devlog 9: (not) b'ig nunh
November 27, 2025 at 8:19 AM
I need to suck it up and draw the npcs later 😔 not right now though it's 1am and I have an 8:30am tomorrow
November 26, 2025 at 8:51 AM
#awesome devlog 8: sorry not super interesting image this time. I got half a start screen set up. I still need to get the saving logic in before I can implement the continue button 🤣 Gotta get the rest of the features in for the min viable product
November 26, 2025 at 8:34 AM
It’s not over!!!! (instructor gave an extension for the game)
November 25, 2025 at 10:12 PM
I have like so much other homework and projects and stuff but also I have to finish this java term project and it's just so much work 😭😭😭😭 I should have made a fish breeding game
November 25, 2025 at 8:16 AM
#awesome devlog 7: I drew the rest of the maps yayy. You can also get to every map. probably need to get started in coding quest logic...
November 25, 2025 at 7:28 AM
Reposted by B'ig Nunh
happy mint and basil monday !!
November 24, 2025 at 6:53 PM
What’s left to do..
- finish zone changes + make the rest of the areas
- implement (very small) quest function
- make the rest of the npcs
- uhhh make the whole story and dialogue and everything
- fix for checkstyle ^_^
- Also I wanna make a small slideshow of images when you beat the game
November 24, 2025 at 6:38 AM
#awesome devlog 6: I revised so much code, but I got it so you can swap zones now yayyyy. You can't go back... yet. But it's the start of it 🙂‍↕️🙂‍↕️🙂‍↕️
November 24, 2025 at 5:44 AM
#awesome devlog 5: I got the dialogue to not crash the game yayyyy, also the player can't move when they're talking now yayyyy
November 23, 2025 at 4:50 AM
Reposted by B'ig Nunh
i managed to get all my middleschool game maker games off my old computer. this is freaking awesome. the last of us who?
November 22, 2025 at 4:18 AM
#awesome devlog 4: I'm figuring it out! I dunno why ui stuff was so confusing, I had to make a new viewport set up or it was just huge and blurry and bad. Also I got it to be able to read from the conversation system I put up (shown below).
The text box doesn't really work I just put it there to see
November 20, 2025 at 8:07 AM
Unsure if I wanna bother with music, probably won't have time to make any, but also I could find stock ones I guess or find old music stuff I've done
November 19, 2025 at 8:12 AM
#awesome devlog 3: I got my player sprite drawn :) no more mr stickman. also got walkcycles working yayyy
Uhh other stuff is that I figured out more stuff for the dialogue system for later yay. I don't have a lot of time to work on this and it's due kinda soon so it'll be pretty simple
November 19, 2025 at 7:09 AM
The trick is that I have no reposts on this account timeline and I only follow oomfs so I can keep up with everyone
November 18, 2025 at 8:10 AM
Reposted by B'ig Nunh
hes so proud of his soup
November 18, 2025 at 4:56 AM
#awesome devlog 2: I got the npc detection in :) sorry it still looks pretty ugly I haven't done any proper art for it, just trying to get the logic
It's so hard when you look up how to do things and they don't have the exact answer you're looking for so you have to figure it out yourself
November 18, 2025 at 1:32 AM