Adam
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bigctheman345.itch.io
Adam
@bigctheman345.itch.io
So-called "Game Developer"
https://linktr.ee/bigctheman345
Pinned
New channel trailer I made using an old laptop running windows xp. Only the best for my viewers.
I can't promise anything but I may have something to share again this year... I always have before so hopefully that rings true for 2025.
7DFPS 2025 - JOIN THE JAM - TELL A FRIEND
itch.io/jam/7dfps

#7dfps #gamedev #gamejam #itchio
November 6, 2025 at 12:31 PM
youtu.be/XBUf_J75HNk High effort content premiering soon
Slender man lets play halloween (scary)
YouTube video by bigctheman345
youtu.be
October 31, 2025 at 3:47 PM
October 26, 2025 at 2:37 PM
From the itch devlog post:
September 9, 2025 at 11:12 AM
MY GAME IS FINALLY DONE!!! #gamedev #indiedev #psx #gamereleasetuesday

SHEET METAL: 2142 Work Simulator, OUT NOW for free, on itch!
September 9, 2025 at 10:52 AM
SHEET METAL!!! CONFIRMED RELEASE DATE!!!

SEPTEMBER 9TH!!!!

TOMORROW!!! SHEET METAL TOMORROW!!! (Technically today since it's like 1am but shut up)
September 9, 2025 at 12:21 AM
It is all finished. Just have to polish and bug test.

Releasing very very soon :)

Watch for the trailer launch on my channel or on my socials

(I'll also talk about why it took so long in a devlog or something after release.)
September 8, 2025 at 7:40 PM
August 2, 2025 at 1:19 PM
Took a break from sheet metal for a few days to finally finish up what's left of Call of the Deep's release, I am free of my shackles It's amazing

More details on what's released and how you can play it here:
youtu.be/5Qu-XMmn5MA
Releasing what's left of Call of the Deep
YouTube video by bigctheman345
youtu.be
July 29, 2025 at 4:31 PM
Day 3 is done. The epilogue/ ending is next. Depending on what I do this could either take a week or a month. I will see.

Here's da current changelog. The Most "exciting" features are older models being retextured/ remodelled, and subtitles that are now available in settings.
July 26, 2025 at 9:58 PM
Working on a new short animation as a break, hope to get it out today. Let's learn about cool rhino facts!
July 21, 2025 at 1:30 PM
I wont have much to share for screenshot saturday tomorrow but I have an updated changelog with what is done so far. I think I'm going to just drop the whole game all in one go as most of the effort of this update so far has went into reworking things already in the game (1/2)
July 18, 2025 at 8:45 PM
July 11, 2025 at 11:40 PM
DAY 2 IS FINISHED. (Sheet Metal)

Idk If I should release it now or just lock in and finish the final stretch. I'll see how I feel. Probably the latter.

If there was an update right now, this would be the changelog:
July 7, 2025 at 2:08 PM
I didn't forget this time, but someone else is forgetting something. #screenshotsaturday #gamedev #indiedev
July 5, 2025 at 12:40 PM
I FORGOT SCREENSHOT SATURDAY ARE YOU KIDDING ME you know what no it's still saturday somewhere maybe #screenshotsaturday #gamedev
June 29, 2025 at 3:35 PM
June 21, 2025 at 6:53 PM
Peak is fun
June 21, 2025 at 1:50 PM
I enjoy this cereal
June 3, 2025 at 12:07 PM
New channel trailer I made using an old laptop running windows xp. Only the best for my viewers.
May 24, 2025 at 2:04 PM
Reposted by Adam
I wrote the last three Sigurd logs, "Team Synergy," "Revelation," and "Son." That's the definitive end of Sigurd's story. I've always felt totally unable to judge the quality of my work whenever it comes to any kind of writing, so I just sort of dust off my hands and say, "I hope it's good!"
May 13, 2025 at 12:33 AM
Since I can't scheduele posts here, lmao, I guess bluesky will get this one early:

Slow but steady progress...

#screenshotsaturday #gamedev
April 25, 2025 at 12:12 PM
It my birday
April 22, 2025 at 6:09 PM
Type of shi I been on recently
April 15, 2025 at 7:31 PM
Lethal Company is back in development suddenly there is hope in my heart that the world will heal once more
April 8, 2025 at 1:48 PM