Balmut
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balmut.bsky.social
Balmut
@balmut.bsky.social
#GameDev Goblin.
Support with cheese! http://ko-fi.com/balmut

http://patreon.com/Balmut Thrall of Time⌛️ (Any)
http://thrallgames.bio.link
Woop!! I think the Chunk Cull System is working for The Underground?
As it is areas work like buildings, so The Infirmary unculls all of it's parts when it is unculled.
But areas are much bigger than buildingsso I'm not sure if I should change that or not?
#gameMaker #gameDev #pixelArt #goblins #rpg
December 8, 2025 at 5:28 PM
Well, that's not right! Gotta fix that!!

That's the Underground stuff, it should never be visible on the Island!
December 8, 2025 at 3:02 PM
Ok, culling view updated. Seems some parts of Houses are being Culled when they shouldn't, specifically Seating?
Need to fix that before the big rework!
It should just be mistake in the culling code.
House objects are only culled when the House is.

#gameMaker #pixelArt #gameDev #indieGames #goblins
December 8, 2025 at 2:03 PM
So the next thing I should do is at least look into that Underground culling rework, adding the chunk system...but it is now really bloody cold so I think I will burrito for an hour until tea time
Might look for simpler things to do in the meantime since that rework will probably take quite a while
December 7, 2025 at 4:09 PM
Happy birthday! I hope the subathon is going well!
December 7, 2025 at 3:44 PM
Oh gosh! I just got a new Patreon!
Welcome to the Island @chiensarl.bsky.social !!
Thank you so much, I really appreciate your support! 💚

#gameMaker #gameDev #indieDev #indieGames #goblins #pixelArt #farmingSim #farmingRPG #townBuilder #goblinGirls
December 7, 2025 at 2:50 PM
December 7, 2025 at 10:43 AM
Happy birthday!!!
December 7, 2025 at 6:55 AM
Happy birthday!
December 7, 2025 at 6:51 AM
I didn't end up doing this, instead I went to work on chain reactions for barrels but noticed a bug in my UI so spent all day tracking that down and fixing it X'D
Portraits are now in the correct place again!
December 6, 2025 at 8:44 PM
Boop! I mean, BOOM! Player took damage from a barrel exploding!

#gameDev #gameMaker #indieDev #pixelArt #goblins #farmingRPG #farmingSim #townBuilder #fantasy #dnd #soloDev #indeGames
December 5, 2025 at 6:26 PM
THAT WASN'T A EUPHEMISM!!!

Turns out, pretty easy actually!
Now I need to draw some new sprites so it's obvious they explode.
Not sure what I need to do to make them hurt the player (or both the player AND enemies) though...pretty sure current set up is friendly fire off.

#gameMaker #indieDev #rpg
December 5, 2025 at 5:23 PM
Also! Other Goblins can dine in the Cafes!!
December 5, 2025 at 3:09 PM
Where you can buy food from them and sell them ingredients!
December 5, 2025 at 3:09 PM
You can also assign Goblins to work in Cafes!
December 5, 2025 at 3:09 PM
I now have working Vertical Gates!
Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.

#gameDev #pixelArt #goblins #farmingSim #farmingRPG #townBuilder
December 4, 2025 at 5:16 PM
Mob locks work!
Activating the Beacon lock the gate and spawns mobs, killing them all grants a reward and unlocks it letting you out again!

#gameDev #indieGames #pixelArt #goblins
December 2, 2025 at 7:22 PM
jfc it's almost 2026
December 2, 2025 at 11:59 AM
Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys)
I can also have other conditions like a specific number of enemies need to be killed before they open.
Need to fix the collision detection.

#gameDev #goblins #pixelArt #farmingRPG #rpg
December 1, 2025 at 5:05 PM